Offline 31.148.172.180:28015 checked 8d ago
My Build & Edit Server
Connect
srv = rust.server("31.148.172.180:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 31.148.172.180:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 6 Sep 2026, 15:36 UTC
- hostname
- –
- first seen
- 26 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 116 on average | 113/999 |
| 1 | [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 91 on average | 38/999 |
| 2 | [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 53 on average | 85/150 |
| 3 | Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 37 on average | 14/100 |
| 4 | AQRUX RUST BUILD | CREATIVE | SANDBOX | EU · groups of 8+ · monthly · 24 on average | 35/100 |
| 5 | KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight | groups of 8+ · 23 on average | 25/100 |
Quick answers
From the figures on this page.
Population data
What position does My Build & Edit Server take in the server rankings?
Player hours over seven days put My Build & Edit Server at #15,347, in the top 70% of the ranked set.
How many players does My Build & Edit Server hold at once?
Offline now for My Build & Edit Server, with the last sample 8 days 22 hours ago.
Server data
Which Rust version is My Build & Edit Server on?
Rust network protocol 2633 and build 163272 on Windows is what My Build & Edit Server runs. Joining needs the same protocol on your game; Steam handles the update.
Is My Build & Edit Server up, and what does its uptime show?
The latest sample has My Build & Edit Server offline, with a last sighting 8 days 22 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 26 September 2026.
In which location is My Build & Edit Server hosted?
There is no region published for My Build & Edit Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 31.148.172.180:28015 is its address.
Settings and map
Which settings and rules does My Build & Edit Server run?
You will not find a gather rate in the string My Build & Edit Server. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map on My Build & Edit Server?
My Build & Edit Server runs a procedural map, which the game generates.
Wipe data
When does My Build & Edit Server wipe, and how often?
The record for My Build & Edit Server holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 52 days 19 hours ago.
Tags and filters
Which lists on Rust Data hold My Build & Edit Server, and which filters?
On Rust Data, My Build & Edit Server appears in these lists: Modded Rust servers and Servers with build or creative tags. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on My Build & Edit Server?
The game's server browser reads these tags from My Build & Edit Server: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs163272 (Build): Build number: 163272; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way into My Build & Edit Server?
In Rust, F1 opens the console: type client.connect 31.148.172.180:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.