Rust Data

rustdata.spaceservers31.148.58.231:28016.ipynb

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Offline 31.148.58.231:28015 checked 8h ago

Uliap

Connect

srv = rust.server("31.148.58.231:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 0 # peak 1
rank #12,448 # top 56%
last wipe 9h ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeakWipe
00.250.50.75113:0014:0015:00Wiped Tue 27 Oct, 14:28 UTCWIPE

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct25 Oct26 Oct27 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap4.9 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 27 Oct, 13:51 UTC10h ago NaN NaN running 0
1 Thu 22 Oct, 17:12 UTC5d ago 0 NaN NaN 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
31.148.58.231:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
27 Oct 2026, 14:28 UTC
hostname
–
first seen
22 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 520 on average412/525
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 336 on average25/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 333 on average44/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average192/275
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average72/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average81/150

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does Uliap rank?

Over the last seven days Uliap sits at #12,448 on player hours, in the top 56% of ranked servers.

How full does Uliap run?

The current row shows Uliap offline; the last response was 8 hours ago. Over the last seven days it averaged 0 players and peaked at 1. Peak hour in the last 48 hours: 15:00 UTC, mean 1 players.

Server data

Which Rust version is Uliap on?

Version Rust network protocol 2635 and build 168909 on Windows is reported by Uliap. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Uliap, and is it online now?

Uliap is offline at this refresh; the last response came 8 hours ago. Over the last 5 full days the hours up number 0 of 120, 0%. Its earliest recorded date in Rust Data is 22 October 2026.

Where does Uliap sit?

For Uliap, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 31.148.58.231:28015.

Map and rules

Which rules apply on Uliap, and what settings?

No gather rate appears in the name: Uliap. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Community is its browser category. VAC is running: Valve's anti-cheat is on.

Which map has Uliap selected?

A procedural map runs on Uliap, generated by the game.

Wipe schedule

When does Uliap wipe, and how often?

The record for Uliap holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 9 hours ago.

On Uliap, what happens on wipe day?

Recent wipes averaged 0 players at their peak. 0 hours after the latest wipe, the crowd reached its peak.

Lists and tags

Where does Uliap appear among Rust Data lists and filters?

The Rust Data lists that Uliap fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Which meanings do the tags on Uliap hold?

These tags are published by Uliap and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way into Uliap?

In Rust, F1 opens the console: type client.connect 31.148.58.231:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players Slot count: 10.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 51,860 players 11,711 servers online