Offline 31.163.6.7:28015 checked 15h ago
nameserver
Connect
srv = rust.server("31.163.6.7:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 44% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 23 Oct, 12:10 UTC5d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 31.163.6.7:28015
- region
- –
- max players
- 15
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 23 Oct 2026, 12:10 UTC
- hostname
- –
- first seen
- 23 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 553 on average | 529/575 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 349/400 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 297 on average | 42/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 296 on average | 39/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 272 on average | 114/150 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 253 on average | 125/200 |
Quick answers
From the figures on this page.
Player counts
How does nameserver compare in the rankings?
Rank #9,853 on seven-day player hours for nameserver, within the top 44% of all ranked servers.
How many players does nameserver hold at once?
nameserver returns no live count at this refresh, having last been seen 15 hours ago. Over the last seven days it averaged 0 players and peaked at 1. Peak hour in the last 48 hours: 11:00 UTC, mean 1 players.
About the server
Which Rust version is nameserver on?
Rust network protocol 2635 and build 168909 on Windows is what nameserver runs. Steam updates your game for you, but the protocol must match to join.
How reliable is nameserver, and is it up?
The latest sample has nameserver offline, with a last sighting 15 hours ago. 6 of 96 hours up over the last 4 full days, or 6%. The first row Rust Data holds for it is dated 23 October 2026.
Which location does nameserver run from?
For nameserver, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 31.163.6.7:28015 is its address.
Settings and map
Which rules apply on nameserver, and what settings?
You will not find a gather rate in the string nameserver. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
What is the map on nameserver?
A procedural map runs on nameserver, generated by the game.
Wipe schedule
When does nameserver wipe, and how often?
A rhythm cannot be read from the wipes of nameserver on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 5 days 9 hours ago.
On nameserver, what happens on wipe day?
The average peak over recent wipes is 0 players. The crowd on the latest wipe topped out 0 hours after it began.
Tags, lists
Which Rust Data filters and lists contain nameserver?
On Rust Data, nameserver appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Which meanings do the tags on nameserver hold?
These tags are published by nameserver and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp15 (Max players): The server lists 15 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
How can I connect to nameserver?
Enter client.connect 31.163.6.7:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.