Offline 31.17.222.97:28015 checked 14h ago
Stevie's Wonderworld
Connect
srv = rust.server("31.17.222.97:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 31.17.222.97:28015
- region
- –
- max players
- 5
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 13 Oct 2026, 18:04 UTC
- hostname
- –
- first seen
- 13 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 540 on average | 651/675 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 393/425 |
| 2 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 312 on average | 42/250 |
| 3 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 311 on average | 50/250 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 272 on average | 169/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 97/125 |
Quick answers
From the figures on this page.
Player counts
What position does Stevie's Wonderworld take in the server rankings?
Over the last seven days Stevie's Wonderworld sits at #7,112 on player hours, in the top 32% of ranked servers.
How full does Stevie's Wonderworld run?
Stevie's Wonderworld returns no live count at this refresh, having last been seen 14 hours ago. Over the last seven days it averaged 2 players and peaked at 3. Averaged by hour over 48 hours, 19:00 UTC is the busiest, at 2 players.
Server data
What Rust version does Stevie's Wonderworld run?
Rust network protocol 2635 and build 168909 on Linux is what Stevie's Wonderworld runs. Steam updates your game for you, but the protocol must match to join.
How reliable is Stevie's Wonderworld, and is it up?
Stevie's Wonderworld is offline at this refresh; the last response came 14 hours ago. Over the last 7 full days the hours up number 8 of 168, 5%. Its earliest recorded date in Rust Data is 13 October 2026.
Where does Stevie's Wonderworld sit?
No region is published by Stevie's Wonderworld. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 31.17.222.97:28015 is its address.
Rules, settings, map
What rules and settings are recorded for Stevie's Wonderworld?
You will not find a gather rate in the string Stevie's Wonderworld. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. The server browser lists it under Community. Anti-cheat status: VAC off.
Which map has Stevie's Wonderworld loaded?
The game generates its map: procedural, on Stevie's Wonderworld.
Wipe schedule
When does Stevie's Wonderworld wipe, and on what schedule?
Too few wipes are on record for Stevie's Wonderworld to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 14 days 17 hours ago, and that is the one in play.
Lists and tags
Which lists on Rust Data hold Stevie's Wonderworld, and which filters?
The Rust Data lists that Stevie's Wonderworld fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Stevie's Wonderworld?
Read by the game's server browser, the tags Stevie's Wonderworld publishes are: gmrust (Game mode): Rust survival in its standard form; mp5 (Max players): The server lists 5 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way into Stevie's Wonderworld?
The manual route: launch Rust, F1, then client.connect 31.17.222.97:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.