Offline 31.170.22.195:28015 checked 15d ago
Name of Server as Shown on the Client Server List
Connect
srv = rust.server("31.170.22.195:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 31.170.22.195:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 8 Oct 2026, 14:38 UTC
- hostname
- –
- first seen
- 13 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 542 on average | 145/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 131/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 15/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 283 on average | 19/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 16/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 249 on average | 46/200 |
Quick answers
From the figures on this page.
Population data
What position does Name of Server as Shown on the Client Server List take in the server rankings?
Over the last seven days Name of Server as Shown on the Client Server List sits at #15,312 on player hours, in the top 71% of ranked servers.
How many players does Name of Server as Shown on the Client Server List hold at once?
Name of Server as Shown on the Client Server List returns no live count at this refresh, having last been seen 15 days 11 hours ago.
Server data
Which Rust version is Name of Server as Shown on the Client Server List on?
The build is Rust network protocol 2634 and build 167781 on Windows, run by Name of Server as Shown on the Client Server List. Steam updates your game for you, but the protocol must match to join.
Is Name of Server as Shown on the Client Server List up, and what does its uptime show?
Name of Server as Shown on the Client Server List is offline at this refresh; the last response came 15 days 11 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 13 October 2026.
Where does Name of Server as Shown on the Client Server List sit?
No region is published by Name of Server as Shown on the Client Server List. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 31.170.22.195:28015 is its address.
Rules, settings, map
Which settings and rules does Name of Server as Shown on the Client Server List run?
You will not find a gather rate in the string Name of Server as Shown on the Client Server List. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. Community is its browser category. VAC is not running; Valve's anti-cheat is off.
Which map has Name of Server as Shown on the Client Server List selected?
The game generates its map: procedural, on Name of Server as Shown on the Client Server List.
Wipes and dates
On what schedule does Name of Server as Shown on the Client Server List wipe?
A rhythm cannot be read from the wipes of Name of Server as Shown on the Client Server List on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 20 days 14 hours ago.
Tags, lists
Which Rust Data filters and lists contain Name of Server as Shown on the Client Server List?
The Rust Data lists that Name of Server as Shown on the Client Server List fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Name of Server as Shown on the Client Server List?
These tags are published by Name of Server as Shown on the Client Server List and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): The server runs build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way to join Name of Server as Shown on the Client Server List?
Enter client.connect 31.170.22.195:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.