Rust Data

rustdata.spaceservers31.173.242.248:28016.ipynb

Run all rust-data · live

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Offline 31.173.242.248:28015 checked 44d ago

ServerName

Connect

srv = rust.server("31.173.242.248:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/5 # 0% full
7-day average 0 # peak –
rank #15,015 # no region published
last wipe 55d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
31.173.242.248:28015
region
–
max players
5
group limit
8, the default
wipe schedule
–
last wipe
3 Sep 2026, 20:39 UTC
hostname
–
first seen
14 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average555/625
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average418/450
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 290 on average136/250
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average51/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 275 on average153/250
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 236 on average292/225

Quick answers

From the figures on this page.

Population

How does ServerName compare in the rankings?

Player hours over seven days put ServerName at #15,015, in the top – of the ranked set.

What population does ServerName carry?

ServerName returns no live count at this refresh, having last been seen 44 days 23 hours ago.

Server data

What is the Rust version on ServerName?

Version Rust network protocol 2633 and build 162929 on Windows is reported by ServerName. Steam updates your game for you, but the protocol must match to join.

How reliable is ServerName, and is it online now?

Offline now for ServerName, last seen 44 days 23 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 14 September 2026.

In which location is ServerName hosted?

There is no region published for ServerName. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 31.173.242.248:28015.

Rules, settings, map

Which rules apply on ServerName, and what settings?

No gather rate appears in the name: ServerName. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Community is its browser category. Anti-cheat status: VAC off.

Which map has ServerName loaded?

A procedural map runs on ServerName, generated by the game.

Wipe data

When does ServerName wipe, and on what schedule?

Too few wipes are on record for ServerName to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 55 days 17 hours ago.

Tags, lists

Which Rust Data filters and lists contain ServerName?

These Rust Data lists include ServerName: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on ServerName?

These tags are published by ServerName and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp5 (Max players): Slot count: 5; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): To join, your game must run protocol 2633; cs162929 (Build): Recorded game build: 162929; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way to join ServerName?

Enter client.connect 31.173.242.248:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2633,gmrust,cs162929,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp5
Max players Slot count: 5.
ts8
Group limit Team limit of 8, as shipped by default.
v2633
Protocol To join, your game must run protocol 2633.
cs162929
Build Recorded game build: 162929.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 74,965 players 11,829 servers online