Rust Data

rustdata.spaceservers31.175.162.40:28017.ipynb

Run all rust-data · live

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Offline 31.175.162.40:28015 checked 46d ago

ServerName

Connect

srv = rust.server("31.175.162.40:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/5 # 20% full
7-day average 0 # peak –
rank None # score 0
last wipe 52d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
No rank history yet.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
31.175.162.40:28015
region
–
max players
5
group limit
8, the default
wipe schedule
–
last wipe
6 Sep 2026, 14:44 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 513 on average575/625
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average413/450
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average78/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average74/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average54/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average188/225

Quick answers

From the figures on this page.

Population data

What population does ServerName carry?

ServerName returns no live count at this refresh, having last been seen 46 days 2 hours ago.

Server facts

Which Rust version is ServerName on?

The build is Rust network protocol 2633 and build 163794 on Windows, run by ServerName. Steam updates your game for you, but the protocol must match to join.

How reliable is ServerName, and is it up?

The latest sample has ServerName offline, with a last sighting 46 days 2 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 13 September 2026.

Where does ServerName sit?

No region is published by ServerName. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 31.175.162.40:28015 is its address.

Settings and map

Which settings and rules does ServerName run?

No gather rate appears in the name: ServerName. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat status: VAC on.

What is the map on ServerName?

The game generates its map: procedural, on ServerName.

Wipes and dates

On what schedule does ServerName wipe?

Too few wipes are on record for ServerName to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 52 days 23 hours ago.

Tags, lists

Where does ServerName appear among Rust Data lists and filters?

These Rust Data lists include ServerName: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on ServerName hold?

These tags are published by ServerName and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp5 (Max players): The server lists 5 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs163794 (Build): Recorded game build: 163794; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way to join ServerName?

In Rust, F1 opens the console: type client.connect 31.175.162.40:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp5
Max players The server lists 5 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs163794
Build Recorded game build: 163794.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 74,292 players 11,842 servers online