Offline 31.182.204.6:28015 checked 2d ago
Server name on in-game server list
Connect
srv = rust.server("31.182.204.6:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 31.182.204.6:28015
- region
- –
- max players
- 500
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 11 Aug 2026, 09:52 UTC
- hostname
- –
- first seen
- 25 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 530 on average | 231/250 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 329 on average | 15/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 327 on average | 21/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 111/200 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 42/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 264 on average | 42/100 |
Quick answers
From the figures on this page.
Population data
What position does Server name on in-game server list take in the server rankings?
Rank #15,420 on seven-day player hours for Server name on in-game server list, within the top 69% of all ranked servers.
How full does Server name on in-game server list run?
Offline now for Server name on in-game server list, with the last sample 2 days 15 hours ago. Over the last seven days it averaged 0 players.
Server facts
What Rust version does Server name on in-game server list run?
The build is Rust network protocol 2632 and build 160556 on Windows, run by Server name on in-game server list. The protocol has to match before you can join, and Steam does the updating.
How reliable is Server name on in-game server list, and is it online now?
Offline now for Server name on in-game server list, last seen 2 days 15 hours ago. Over the last 2 full days the hours up number 0 of 48, 0%. Rust Data logged it first on 25 October 2026.
In which location is Server name on in-game server list hosted?
No region is published by Server name on in-game server list. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 31.182.204.6:28015 is its address.
Rules, settings, map
Which rules apply on Server name on in-game server list, and what settings?
The name Server name on in-game server list carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Community is its browser category. VAC, Valve's anti-cheat, is enabled.
What is the map on Server name on in-game server list?
The game generates its map: procedural, on Server name on in-game server list.
Wipe data
On what schedule does Server name on in-game server list wipe?
A rhythm cannot be read from the wipes of Server name on in-game server list on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 77 days 17 hours ago, and that is the one in play.
Tags and filters
Which lists on Rust Data hold Server name on in-game server list, and which filters?
The Rust Data lists that Server name on in-game server list fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Server name on in-game server list?
Read by the game's server browser, the tags Server name on in-game server list publishes are: gmrust (Game mode): Survival play, standard Rust; mp500 (Max players): The server lists 500 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2632 (Protocol): The server speaks protocol 2632, so match your game version; cs160556 (Build): The server runs build 160556; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
How can I connect to Server name on in-game server list?
Enter client.connect 31.182.204.6:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.