Rust Data

rustdata.spaceservers31.183.196.229:28016.ipynb

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Offline 31.183.196.229:28015 checked 30d ago

Local Custom Map Server

Connect

srv = rust.server("31.183.196.229:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 0 # peak –
rank #15,290 # top 64%
last wipe 30d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 27 Sep, 21:22 UTC30d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
31.183.196.229:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
27 Sep 2026, 21:22 UTC
hostname
–
first seen
27 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 532 on average218/250
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 327 on average15/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 325 on average20/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average128/200
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average40/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average39/100

Quick answers

From the figures on this page.

Player counts

How does Local Custom Map Server compare in the rankings?

Rank #15,290 on seven-day player hours for Local Custom Map Server, within the top 64% of all ranked servers.

How many players does Local Custom Map Server hold at once?

Local Custom Map Server returns no live count at this refresh, having last been seen 30 days 6 hours ago.

Server facts

Which Rust version is Local Custom Map Server on?

Rust network protocol 2633 and build 165217 on Windows is what Local Custom Map Server runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Local Custom Map Server, and is it up?

Offline now for Local Custom Map Server, last seen 30 days 6 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 27 September 2026.

Where does Local Custom Map Server sit?

No region is published by Local Custom Map Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 31.183.196.229:28015.

Map and rules

What rules and settings are recorded for Local Custom Map Server?

No gather rate appears in the name: Local Custom Map Server. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. The server browser lists it under Community. Anti-cheat status: VAC on.

Which map has Local Custom Map Server loaded?

The game generates its map: procedural, on Local Custom Map Server.

Wipe data

When does Local Custom Map Server wipe, and how often?

The record for Local Custom Map Server holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 30 days 7 hours ago.

What is wipe day on Local Custom Map Server like?

Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak.

Tags, lists

Which lists on Rust Data hold Local Custom Map Server, and which filters?

The Rust Data lists that Local Custom Map Server fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Local Custom Map Server hold?

These tags are published by Local Custom Map Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

How can I connect to Local Custom Map Server?

The manual route: launch Rust, F1, then client.connect 31.183.196.229:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players Slot count: 10.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs165217
Build Recorded game build: 165217.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 33,980 players 11,595 servers online