Offline 31.183.196.229:28015 checked 30d ago
Local Custom Map Server
Connect
srv = rust.server("31.183.196.229:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 27 Sep, 21:22 UTC30d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 31.183.196.229:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 27 Sep 2026, 21:22 UTC
- hostname
- –
- first seen
- 27 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 532 on average | 218/250 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 327 on average | 15/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 325 on average | 20/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 128/200 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 278 on average | 40/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 264 on average | 39/100 |
Quick answers
From the figures on this page.
Player counts
How does Local Custom Map Server compare in the rankings?
Rank #15,290 on seven-day player hours for Local Custom Map Server, within the top 64% of all ranked servers.
How many players does Local Custom Map Server hold at once?
Local Custom Map Server returns no live count at this refresh, having last been seen 30 days 6 hours ago.
Server facts
Which Rust version is Local Custom Map Server on?
Rust network protocol 2633 and build 165217 on Windows is what Local Custom Map Server runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Local Custom Map Server, and is it up?
Offline now for Local Custom Map Server, last seen 30 days 6 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 27 September 2026.
Where does Local Custom Map Server sit?
No region is published by Local Custom Map Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 31.183.196.229:28015.
Map and rules
What rules and settings are recorded for Local Custom Map Server?
No gather rate appears in the name: Local Custom Map Server. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. The server browser lists it under Community. Anti-cheat status: VAC on.
Which map has Local Custom Map Server loaded?
The game generates its map: procedural, on Local Custom Map Server.
Wipe data
When does Local Custom Map Server wipe, and how often?
The record for Local Custom Map Server holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 30 days 7 hours ago.
What is wipe day on Local Custom Map Server like?
Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak.
Tags, lists
Which lists on Rust Data hold Local Custom Map Server, and which filters?
The Rust Data lists that Local Custom Map Server fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Local Custom Map Server hold?
These tags are published by Local Custom Map Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
How can I connect to Local Custom Map Server?
The manual route: launch Rust, F1, then client.connect 31.183.196.229:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.