Offline 31.185.6.97:28015 checked 22d ago
nameserver
Connect
srv = rust.server("31.185.6.97:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 5 Oct, 09:53 UTC22d ago | 1 | NaN | running | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 31.185.6.97:28015
- region
- –
- max players
- 15
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 5 Oct 2026, 09:53 UTC
- hostname
- –
- first seen
- 5 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 515 on average | 496/525 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 338 on average | 31/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 335 on average | 46/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 249/275 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 92/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 262 on average | 104/150 |
Quick answers
From the figures on this page.
Population data
How does nameserver compare in the rankings?
Rank #15,289 on seven-day player hours for nameserver, within the top 68% of all ranked servers.
How many players does nameserver hold at once?
Offline now for nameserver, with the last sample 22 days 13 hours ago.
Server facts
What Rust version does nameserver run?
The build is Rust network protocol 2634 and build 166652 on Windows, run by nameserver. Joining needs the same protocol on your game; Steam handles the update.
Is nameserver up, and what does its uptime show?
The latest sample has nameserver offline, with a last sighting 22 days 13 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 5 October 2026.
Where does nameserver sit?
There is no region published for nameserver. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 31.185.6.97:28015.
Map and rules
What rules and settings are recorded for nameserver?
No gather rate appears in the name: nameserver. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Raids and player combat are enabled. Community is its browser category. VAC, Valve's anti-cheat, is enabled.
Which map has nameserver loaded?
The game generates its map: procedural, on nameserver.
Wipe schedule
When does nameserver wipe, and how often?
Too few wipes are on record for nameserver to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 22 days 13 hours ago.
On nameserver, what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak.
Tags, lists
Which Rust Data filters and lists contain nameserver?
On Rust Data, nameserver appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on nameserver hold?
Read by the game's server browser, the tags nameserver publishes are: gmrust (Game mode): Rust survival in its standard form; mp15 (Max players): 15 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
How can I connect to nameserver?
Enter client.connect 31.185.6.97:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.