Offline 31.186.54.181:28015 checked 2d ago
54 INFINITY
Connect
srv = rust.server("31.186.54.181:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 13 Oct, 13:54 UTC15d ago | 1 | NaN | running | 1 |
| 1 | Sun 11 Oct, 10:46 UTC17d ago | 1 | held half | 2.1 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 1627336182
- map
- Procedural Map
- size
- 3000
- seed
- 1627336182
Server
srv.info()- address
- 31.186.54.181:28015
- region
- –
- max players
- 54
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 13 Oct 2026, 14:05 UTC
- hostname
- –
- first seen
- 11 Oct 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 526 on average | 287/300 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 228/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 21/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 278 on average | 23/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 27/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 247 on average | 110/200 |
Quick answers
From the figures on this page.
Population data
How does 54 INFINITY compare in the rankings?
Over the last seven days 54 INFINITY sits at #14,321 on player hours, in the top 64% of ranked servers.
How many players does 54 INFINITY hold at once?
54 INFINITY returns no live count at this refresh, having last been seen 2 days 17 hours ago. Over the last seven days it averaged 0 players and peaked at 1.
About the server
What Rust version does 54 INFINITY run?
Rust network protocol 2635 and build 168909 on Windows is what 54 INFINITY runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is 54 INFINITY, and is it up?
The latest sample has 54 INFINITY offline, with a last sighting 2 days 17 hours ago. 18 of 168 hours up over the last 7 full days, or 11%. The first row Rust Data holds for it is dated 11 October 2026.
Where does 54 INFINITY sit?
For 54 INFINITY, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 31.186.54.181:28015.
Rules, settings, map
Which rules apply on 54 INFINITY, and what settings?
No gather rate appears in the name: 54 INFINITY. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.
What is the map on 54 INFINITY?
Size 3,000, seed 1627336182: the procedural map on 54 INFINITY, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe schedule
On what schedule does 54 INFINITY wipe?
A rhythm cannot be read from the wipes of 54 INFINITY on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 15 days 18 hours ago, and that is the one in play.
What is wipe day on 54 INFINITY like?
Recent wipes averaged 1 players at their peak. Peak population on the latest wipe came 0 hours in. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.
Tags and filters
Where does 54 INFINITY appear among Rust Data lists and filters?
On Rust Data, 54 INFINITY appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on 54 INFINITY?
The game's server browser reads these tags from 54 INFINITY: gmrust (Game mode): Rust survival in its standard form; mp54 (Max players): 54 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
How can I connect to 54 INFINITY?
Enter client.connect 31.186.54.181:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.