Offline 31.202.59.28:28015 checked 8h ago
My Server Name
Connect
srv = rust.server("31.202.59.28:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 42% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 29 Oct, 11:22 UTC11h ago | NaN | NaN | running | 0 |
| 1 | Sat 3 Oct, 11:04 UTC26d ago | 1 | NaN | NaN | 0 |
| 2 | Fri 25 Sep, 05:08 UTC34d ago | 1 | held half | 8.2 days | 0 |
| 3 | Thu 24 Sep, 06:51 UTC35d ago | 1 | NaN | 0.9 days | 1 |
| 4 | Wed 23 Sep, 15:52 UTC36d ago | 1 | NaN | 0.6 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 31.202.59.28:28015
- region
- –
- max players
- 500
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 29 Oct 2026, 12:49 UTC
- hostname
- –
- first seen
- 14 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 503 on average | 180/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 222/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 282 on average | 643/675 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 39/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 748/775 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 245 on average | 585/625 |
Quick answers
From the figures on this page.
Player counts
What position does My Server Name take in the server rankings?
Player hours over seven days put My Server Name at #9,301, in the top 42% of the ranked set.
How full does My Server Name run?
My Server Name returns no live count at this refresh, having last been seen 8 hours ago. Over the last seven days it averaged 0 players and peaked at 1. Peak hour in the last 48 hours: 12:00 UTC, mean 1 players.
Server facts
Which Rust version is My Server Name on?
Version Rust network protocol 2636 and build 169641 on Windows is reported by My Server Name. The protocol has to match before you can join, and Steam does the updating.
Is My Server Name up, and what does its uptime show?
Offline now for My Server Name, last seen 8 hours ago. Over the last 7 full days the hours up number 10 of 168, 6%. Rust Data logged it first on 14 September 2026.
Which location does My Server Name run from?
For My Server Name, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 31.202.59.28:28015 is its address.
Settings and map
What rules and settings are recorded for My Server Name?
The name My Server Name carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.
Which map has My Server Name selected?
The game generates its map: procedural, on My Server Name.
Wipe data
On what schedule does My Server Name wipe?
Irregular wipe times on My Server Name leave no next wipe to forecast. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 9 hours ago, and that is the one in play.
On My Server Name, what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
Lists and tags
Where does My Server Name appear among Rust Data lists and filters?
The Rust Data lists that My Server Name fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Which meanings do the tags on My Server Name hold?
The game's server browser reads these tags from My Server Name: gmrust (Game mode): Rust survival in its standard form; mp500 (Max players): Slot count: 500; ts8 (Group limit): The default cap applies: 8 per team; v2636 (Protocol): The server speaks protocol 2636, so match your game version; cs169641 (Build): Build number: 169641; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
How can I connect to My Server Name?
Enter client.connect 31.202.59.28:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.