Online 31.208.13.210:28015 checked 10m ago
100x Development Server - AUTO ADMIN | NO EAC
Connect
srv = rust.server("31.208.13.210:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 55% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
2000 · seed 1679371425
- map
- Procedural Map
- size
- 2000
- seed
- 1679371425
Server
srv.info()- address
- 31.208.13.210:28015
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 5 Oct 2026, 19:19 UTC
- hostname
- –
- first seen
- 23 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustafields.com [X100][RB][TP][Shop] | EU · groups of 40+ · 100x · monthly · 7 on average | 2/150 |
| 1 | Alaskan Bull Worms 100x Noob Friendly | groups of 10+ · 100x · 5 on average | 6/125 |
| 2 | Frontier - EU 10x | No BPs | Kits | Shop | EU · groups of 8+ · 10x · 4 on average | 0/16 |
| 3 | No Rules | 100x | Clans | Free Mini | Cars | Noob Friendly | NA · groups of 20+ · 100x · weekly · 2 on average | 4/125 |
| 4 | X-PUNCH[x100/kit/tp/]Wipe 01.10 | EA · groups of 8+ · 100x · monthly · 1 on average | 0/100 |
| 5 | [EU] WOLFPACK.GG 100x [No BPs | Kits | Shop | TP | VIP] | EU · groups of 100+ · 100x · monthly · 1 on average | 0/200 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does 100x Development Server - AUTO ADMIN | NO EAC rank?
Rank #12,219 on seven-day player hours for 100x Development Server - AUTO ADMIN | NO EAC, within the top 55% of all ranked servers.
How full does 100x Development Server - AUTO ADMIN | NO EAC run?
Current row: 0 players on 100x Development Server - AUTO ADMIN | NO EAC, against 100 slots. Over the last seven days it averaged 0 players and peaked at 1. Peak hour in the last 48 hours: 13:00 UTC, mean 0 players.
About the server
How well does 100x Development Server - AUTO ADMIN | NO EAC perform?
Server fps over the last 48 hours averages 30; the floor is 30. The entity count peaked at 14,779, covering buildings, deployables and the rest of the world. A high of 1,497 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What is the Rust version on 100x Development Server - AUTO ADMIN | NO EAC?
Rust network protocol 2635 and build 168909 on Linux is what 100x Development Server - AUTO ADMIN | NO EAC runs. The protocol has to match before you can join, and Steam does the updating.
Is 100x Development Server - AUTO ADMIN | NO EAC up, and what does its uptime show?
The current sample puts 100x Development Server - AUTO ADMIN | NO EAC online. A restart about 6 days 3 hours ago is what its reported uptime implies. Uptime of 99% across the last 5 full days: 119 hours of 120. The first row Rust Data holds for it is dated 23 October 2026.
In which location is 100x Development Server - AUTO ADMIN | NO EAC hosted?
No region is published by 100x Development Server - AUTO ADMIN | NO EAC. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 31.208.13.210:28015.
Map and rules
Which rules apply on 100x Development Server - AUTO ADMIN | NO EAC, and what settings?
Gather sits at 100x, read from the server's own name: 100x Development Server - AUTO ADMIN | NO EAC. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Community is its browser category. Anti-cheat status: VAC off.
What is the map on 100x Development Server - AUTO ADMIN | NO EAC?
100x Development Server - AUTO ADMIN | NO EAC runs a procedural map of size 2,000 with seed 1679371425, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
When does 100x Development Server - AUTO ADMIN | NO EAC wipe, and how often?
Too few wipes are on record for 100x Development Server - AUTO ADMIN | NO EAC to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 23 days 5 hours ago.
Tags, lists
Which Rust Data filters and lists contain 100x Development Server - AUTO ADMIN | NO EAC?
The Rust Data lists that 100x Development Server - AUTO ADMIN | NO EAC fits are: Rust servers with more than 10x and Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Gather rate: More than 10x.
Which meanings do the tags on 100x Development Server - AUTO ADMIN | NO EAC hold?
These tags are published by 100x Development Server - AUTO ADMIN | NO EAC and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): 100 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way to join 100x Development Server - AUTO ADMIN | NO EAC?
In Rust, F1 opens the console: type client.connect 31.208.13.210:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.