Online 31.214.136.175:10100 checked 11m ago
Room 104
Connect
srv = rust.server("31.214.136.175:10101")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 6d 19h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 34d 19h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 18:21 UTC FW28d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 6738
- map
- Procedural Map
- size
- 3000
- seed
- 6738
Server
srv.info()- address
- 31.214.136.175:10100
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 18:21 UTC
- hostname
- –
- first seen
- 1 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 499 on average | 122/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 151/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 283 on average | 519/575 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 29/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 598/650 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 248 on average | 476/525 |
Quick answers
From the figures on this page.
Player counts
What position does Room 104 take in the server rankings?
Rank #15,290 on seven-day player hours for Room 104, within the top 69% of all ranked servers.
How full does Room 104 run?
Current row: 0 players on Room 104, against 50 slots. Over the last seven days it averaged 0 players.
Server data
How smoothly does Room 104 run?
Averaged over 48 hours: 10 server fps, never under 10. Buildings, deployables and all else in the world took the count as high as 50,965 entities. Memory peaked at 1,827 MB. Low fps plus an entity count on the way up is the lag players report.
What is the Rust version on Room 104?
Rust network protocol 2635 and build 168909 on Windows is what Room 104 runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Room 104, and is it up?
Room 104 reports itself online at the current refresh. The uptime it reports puts the last restart about 15 hours ago. Over the last 7 full days the hours up number 167 of 168, 99%. Rust Data logged it first on 1 October 2026.
Where does Room 104 sit?
There is no region published for Room 104. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 31.214.136.175:10100.
Map and rules
What rules and settings are recorded for Room 104?
You will not find a gather rate in the string Room 104. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.
Which map has Room 104 loaded?
Size 3,000, seed 6738: the procedural map on Room 104, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipes and dates
When does Room 104 wipe, and on what schedule?
The only wipe Room 104 takes is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. The world it runs now was generated 28 days 5 hours ago.
What is wipe day on Room 104 like?
Across recent wipes the busiest point averaged 0 players. 0 hours after the latest wipe, the crowd reached its peak.
Lists and tags
Which Rust Data filters and lists contain Room 104?
These Rust Data lists include Room 104: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Room 104?
These tags are published by Room 104 and read by the game's server browser: gmvanilla (Game mode): Game mode: vanilla survival; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
How can I connect to Room 104?
The manual route: launch Rust, F1, then client.connect 31.214.136.175:10100. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.
