Offline 31.214.143.125:10200 checked 20d ago
111OdawgsWorld
Connect
srv = rust.server("31.214.143.125:10201")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 6d 21h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 34d 21h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 19:08 UTC FW28d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 6738
- map
- Procedural Map
- size
- 3500
- seed
- 6738
Server
srv.info()- address
- 31.214.143.125:10200
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 19:08 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 506 on average | 215/275 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 293/350 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 282 on average | 774/1000 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 46/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 866/950 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 242 on average | 713/800 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does 111OdawgsWorld rank?
Player hours over seven days put 111OdawgsWorld at #15,863, in the top 72% of the ranked set.
How many players does 111OdawgsWorld hold at once?
The current row shows 111OdawgsWorld offline; the last response was 20 days 2 hours ago.
Server data
Which Rust version is 111OdawgsWorld on?
Version Rust network protocol 2634 and build 167231 on Windows is reported by 111OdawgsWorld. Joining needs the same protocol on your game; Steam handles the update.
How reliable is 111OdawgsWorld, and is it up?
The latest sample has 111OdawgsWorld offline, with a last sighting 20 days 2 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.
In which location is 111OdawgsWorld hosted?
For 111OdawgsWorld, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 31.214.143.125:10200 is its address.
Settings and map
What rules and settings are recorded for 111OdawgsWorld?
You will not find a gather rate in the string 111OdawgsWorld. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. Community is its browser category. VAC, Valve's anti-cheat, is enabled.
Which map has 111OdawgsWorld loaded?
Size 3,500, seed 6738: the procedural map on 111OdawgsWorld, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipes and dates
When does 111OdawgsWorld wipe, and how often?
A single wipe each month, the force wipe, is all 111OdawgsWorld does. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. This world was created 28 days 2 hours ago.
What is wipe day on 111OdawgsWorld like?
Across recent wipes the busiest point averaged 0 players. 0 hours after the latest wipe, the crowd reached its peak.
Tags, lists
Where does 111OdawgsWorld appear among Rust Data lists and filters?
The Rust Data lists that 111OdawgsWorld fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on 111OdawgsWorld hold?
These tags are published by 111OdawgsWorld and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167231 (Build): Recorded game build: 167231; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
How can I connect to 111OdawgsWorld?
Enter client.connect 31.214.143.125:10200 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.
