Online 31.214.196.157:7917 checked 13m ago
Moon's Fun House
Connect
srv = rust.server("31.214.196.157:7918")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 4h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 4h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 18:34 UTC FW27d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4000 · seed 6738
- map
- Procedural Map
- size
- 4000
- seed
- 6738
Server
srv.info()- address
- 31.214.196.157:7917
- region
- –
- max players
- 55
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 18:34 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 546/625 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 433/450 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 290 on average | 162/250 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 59/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 275 on average | 199/250 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 236 on average | 314/225 |
Quick answers
From the figures on this page.
Player counts
What position does Moon's Fun House take in the server rankings?
Over the last seven days Moon's Fun House sits at #15,335 on player hours, in the top 69% of ranked servers.
How full does Moon's Fun House run?
Current row: 0 players on Moon's Fun House, against 55 slots. Over the last seven days it averaged 0 players.
Server data
How well does Moon's Fun House perform?
Server fps over the last 48 hours averages 83; the floor is 58. Buildings, deployables and all else in the world took the count as high as 92,665 entities. A high of 2,297 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
Which Rust version is Moon's Fun House on?
Version Rust network protocol 2635 and build 168909 on Windows is reported by Moon's Fun House. The protocol has to match before you can join, and Steam does the updating.
How reliable is Moon's Fun House, and is it online now?
Moon's Fun House reports itself online at the current refresh. A restart about 1 hours ago is what its reported uptime implies. Uptime of 99% across the last 7 full days: 167 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.
Which location does Moon's Fun House run from?
No region is published by Moon's Fun House. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 31.214.196.157:7917 is its address.
Rules, settings, map
What rules and settings are recorded for Moon's Fun House?
The name Moon's Fun House carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.
What is the map on Moon's Fun House?
The game generates the map on Moon's Fun House: procedural, size 4,000, seed 6738. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
When does Moon's Fun House wipe, and how often?
A single wipe each month, the force wipe, is all Moon's Fun House does. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. A new world was started 27 days 20 hours ago, and that is the one in play.
On Moon's Fun House, what happens on wipe day?
Recent wipes averaged 0 players at their peak. 0 hours after the latest wipe, the crowd reached its peak.
Tags and filters
Which lists on Rust Data hold Moon's Fun House, and which filters?
On Rust Data, Moon's Fun House appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Moon's Fun House hold?
These tags are published by Moon's Fun House and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp55 (Max players): The server lists 55 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way to join Moon's Fun House?
In Rust, F1 opens the console: type client.connect 31.214.196.157:7917. Launch Rust on this page does the same by opening the game through Steam and connecting.
