Rust Data

rustdata.spaceservers31.214.196.157:7918.ipynb

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Online 31.214.196.157:7917 checked 13m ago

Moon's Fun House

Connect

srv = rust.server("31.214.196.157:7918")
print(srv.connect_command)

Right now

srv.summary()
players now 0/55 # 0% full
7-day average 0 # peak –
rank #15,335 # top 69%
last wipe 27d ago # no schedule published
next wipe 7d 4h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123415:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. # The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

inatkind
07d 4hThu 5 Nov, 19:00 UTCFW force wipe
135d 4hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 18:34 UTC FW27d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 6738
Map of Moon's Fun House
map
Procedural Map
size
4000
seed
6738
Open on RustMaps

Server

srv.info()
address
31.214.196.157:7917
region
–
max players
55
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 18:34 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average546/625
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average433/450
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 290 on average162/250
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average59/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 275 on average199/250
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 236 on average314/225

Quick answers

From the figures on this page.

Player counts

What position does Moon's Fun House take in the server rankings?

Over the last seven days Moon's Fun House sits at #15,335 on player hours, in the top 69% of ranked servers.

How full does Moon's Fun House run?

Current row: 0 players on Moon's Fun House, against 55 slots. Over the last seven days it averaged 0 players.

Server data

How well does Moon's Fun House perform?

Server fps over the last 48 hours averages 83; the floor is 58. Buildings, deployables and all else in the world took the count as high as 92,665 entities. A high of 2,297 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

Which Rust version is Moon's Fun House on?

Version Rust network protocol 2635 and build 168909 on Windows is reported by Moon's Fun House. The protocol has to match before you can join, and Steam does the updating.

How reliable is Moon's Fun House, and is it online now?

Moon's Fun House reports itself online at the current refresh. A restart about 1 hours ago is what its reported uptime implies. Uptime of 99% across the last 7 full days: 167 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.

Which location does Moon's Fun House run from?

No region is published by Moon's Fun House. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 31.214.196.157:7917 is its address.

Rules, settings, map

What rules and settings are recorded for Moon's Fun House?

The name Moon's Fun House carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.

What is the map on Moon's Fun House?

The game generates the map on Moon's Fun House: procedural, size 4,000, seed 6738. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

When does Moon's Fun House wipe, and how often?

A single wipe each month, the force wipe, is all Moon's Fun House does. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. A new world was started 27 days 20 hours ago, and that is the one in play.

On Moon's Fun House, what happens on wipe day?

Recent wipes averaged 0 players at their peak. 0 hours after the latest wipe, the crowd reached its peak.

Tags and filters

Which lists on Rust Data hold Moon's Fun House, and which filters?

On Rust Data, Moon's Fun House appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Moon's Fun House hold?

These tags are published by Moon's Fun House and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp55 (Max players): The server lists 55 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way to join Moon's Fun House?

In Rust, F1 opens the console: type client.connect 31.214.196.157:7917. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp55,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp55
Max players The server lists 55 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The server runs build 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 82,123 players 11,826 servers online