Rust Data

rustdata.spaceservers31.223.92.78:28017.ipynb

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Offline 31.223.92.78:28015 checked 3d ago

Rust Local Dev

Connect

srv = rust.server("31.223.92.78:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/5 # 0% full
7-day average 0 # peak –
rank #15,373 # top 69%
last wipe 3d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
31.223.92.78:28015
region
–
max players
5
group limit
8, the default
wipe schedule
–
last wipe
25 Oct 2026, 15:48 UTC
hostname
–
first seen
25 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average636/675
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average485/525
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average59/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average36/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 270 on average138/200
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 256 on average255/300

Quick answers

From the figures on this page.

Player counts

What position does Rust Local Dev take in the server rankings?

Rank #15,373 on seven-day player hours for Rust Local Dev, within the top 69% of all ranked servers.

How full does Rust Local Dev run?

Rust Local Dev returns no live count at this refresh, having last been seen 3 days 3 hours ago. Over the last seven days it averaged 0 players.

Server data

What is the Rust version on Rust Local Dev?

The build is Rust network protocol 2635 and build 168909 on Windows, run by Rust Local Dev. Steam updates your game for you, but the protocol must match to join.

Is Rust Local Dev up, and what does its uptime show?

Offline now for Rust Local Dev, last seen 3 days 3 hours ago. Over the last 2 full days the hours up number 0 of 48, 0%. Rust Data logged it first on 25 October 2026.

Where does Rust Local Dev sit?

No region is published by Rust Local Dev. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 31.223.92.78:28015 is its address.

Map and rules

Which settings and rules does Rust Local Dev run?

You will not find a gather rate in the string Rust Local Dev. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. Community is its browser category. VAC is running: Valve's anti-cheat is on.

Which map has Rust Local Dev loaded?

The game generates its map: procedural, on Rust Local Dev.

Wipe schedule

When does Rust Local Dev wipe, and how often?

The record for Rust Local Dev holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 3 days 3 hours ago.

Tags and filters

Where does Rust Local Dev appear among Rust Data lists and filters?

On Rust Data, Rust Local Dev appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the server tags on Rust Local Dev?

The game's server browser reads these tags from Rust Local Dev: gmrust (Game mode): Rust survival in its standard form; mp5 (Max players): 5 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way to join Rust Local Dev?

Enter client.connect 31.223.92.78:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp5
Max players 5 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The server runs build 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 89,289 players 11,829 servers online