Offline 31.223.92.78:28015 checked 3d ago
Rust Local Dev
Connect
srv = rust.server("31.223.92.78:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 31.223.92.78:28015
- region
- –
- max players
- 5
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 25 Oct 2026, 15:48 UTC
- hostname
- –
- first seen
- 25 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 552 on average | 636/675 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 485/525 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 299 on average | 59/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 298 on average | 36/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 270 on average | 138/200 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 256 on average | 255/300 |
Quick answers
From the figures on this page.
Player counts
What position does Rust Local Dev take in the server rankings?
Rank #15,373 on seven-day player hours for Rust Local Dev, within the top 69% of all ranked servers.
How full does Rust Local Dev run?
Rust Local Dev returns no live count at this refresh, having last been seen 3 days 3 hours ago. Over the last seven days it averaged 0 players.
Server data
What is the Rust version on Rust Local Dev?
The build is Rust network protocol 2635 and build 168909 on Windows, run by Rust Local Dev. Steam updates your game for you, but the protocol must match to join.
Is Rust Local Dev up, and what does its uptime show?
Offline now for Rust Local Dev, last seen 3 days 3 hours ago. Over the last 2 full days the hours up number 0 of 48, 0%. Rust Data logged it first on 25 October 2026.
Where does Rust Local Dev sit?
No region is published by Rust Local Dev. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 31.223.92.78:28015 is its address.
Map and rules
Which settings and rules does Rust Local Dev run?
You will not find a gather rate in the string Rust Local Dev. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. Community is its browser category. VAC is running: Valve's anti-cheat is on.
Which map has Rust Local Dev loaded?
The game generates its map: procedural, on Rust Local Dev.
Wipe schedule
When does Rust Local Dev wipe, and how often?
The record for Rust Local Dev holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 3 days 3 hours ago.
Tags and filters
Where does Rust Local Dev appear among Rust Data lists and filters?
On Rust Data, Rust Local Dev appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the server tags on Rust Local Dev?
The game's server browser reads these tags from Rust Local Dev: gmrust (Game mode): Rust survival in its standard form; mp5 (Max players): 5 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way to join Rust Local Dev?
Enter client.connect 31.223.92.78:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.