Rust Data

rustdata.spaceservers31.25.238.214:28017.ipynb

Run all rust-data · live

‹ All servers

Offline 31.25.238.214:28015 checked 16d ago

Test

Connect

srv = rust.server("31.25.238.214:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/2 # 50% full
7-day average 0 # peak –
rank #13,276 # top 61%
last wipe 21d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct15 Oct16 Oct18 Oct19 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
31.25.238.214:28015
region
–
max players
2
group limit
8, the default
wipe schedule
–
last wipe
7 Oct 2026, 22:13 UTC
hostname
–
first seen
12 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average562/625
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average423/450
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 290 on average154/250
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average53/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 275 on average184/250
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 236 on average333/225

Quick answers

From the figures on this page.

Population

How does Test compare in the rankings?

Rank #13,276 on seven-day player hours for Test, within the top 61% of all ranked servers.

How many players does Test hold at once?

Test returns no live count at this refresh, having last been seen 16 days 14 hours ago.

Server facts

What is the Rust version on Test?

Version Rust network protocol 2634 and build 167058 on Windows is reported by Test. The protocol has to match before you can join, and Steam does the updating.

How reliable is Test, and is it up?

Offline now for Test, last seen 16 days 14 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 12 October 2026.

Where does Test sit?

There is no region published for Test. Rust Data does not look up where the machine stands; it shows where a server says it is. 31.25.238.214:28015 is its address.

Map and rules

Which rules apply on Test, and what settings?

You will not find a gather rate in the string Test. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Raids and player combat are enabled. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.

Which map has Test selected?

The game generates its map: procedural, on Test.

Wipe schedule

When does Test wipe, and how often?

The record for Test holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 21 days 16 hours ago.

Tags and filters

Which lists on Rust Data hold Test, and which filters?

The Rust Data lists that Test fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Test hold?

The game's server browser reads these tags from Test: gmrust (Game mode): Survival play, standard Rust; mp2 (Max players): The server lists 2 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167058 (Build): Build number: 167058; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way to join Test?

The manual route: launch Rust, F1, then client.connect 31.25.238.214:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp2,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp2
Max players The server lists 2 slots.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167058
Build Build number: 167058.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 80,135 players 11,826 servers online