Rust Data

rustdata.spaceservers31.31.27.118:28017.ipynb

Run all rust-data · live

‹ All servers

Offline 31.31.27.118:28015 checked 46d ago

TEST

Connect

srv = rust.server("31.31.27.118:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank None # score 0
last wipe 46d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
No rank history yet.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
31.31.27.118:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
12 Sep 2026, 23:00 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average531/575
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average430/475
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 290 on average274/250
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average58/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 275 on average359/250
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 236 on average393/350

Quick answers

From the figures on this page.

Population

What population does TEST carry?

The current row shows TEST offline; the last response was 46 days 7 hours ago.

Server facts

Which Rust version is TEST on?

Rust network protocol 2633 and build 163794 on Windows is what TEST runs. Steam updates your game for you, but the protocol must match to join.

How reliable is TEST, and is it up?

The latest sample has TEST offline, with a last sighting 46 days 7 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 13 September 2026.

In which location is TEST hosted?

For TEST, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 31.31.27.118:28015.

Settings and map

Which rules apply on TEST, and what settings?

You will not find a gather rate in the string TEST. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.

What is the map on TEST?

The game generates its map: procedural, on TEST.

Wipe data

When does TEST wipe, and how often?

A rhythm cannot be read from the wipes of TEST on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 46 days 15 hours ago, and that is the one in play.

Tags, lists

Which lists on Rust Data hold TEST, and which filters?

These Rust Data lists include TEST: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on TEST hold?

The game's server browser reads these tags from TEST: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs163794 (Build): Recorded game build: 163794; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

How can I connect to TEST?

The manual route: launch Rust, F1, then client.connect 31.31.27.118:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players Slot count: 10.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs163794
Build Recorded game build: 163794.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 84,816 players 11,846 servers online