Offline 31.32.14.252:28015 checked 5d ago
Local test map
Connect
srv = rust.server("31.32.14.252:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 48% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 23 Oct, 07:16 UTC5d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 31.32.14.252:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 23 Oct 2026, 07:57 UTC
- hostname
- –
- first seen
- 21 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 554 on average | 410/500 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 274/300 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 295 on average | 40/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 294 on average | 35/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 273 on average | 76/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 252 on average | 92/200 |
Quick answers
From the figures on this page.
Population
What position does Local test map take in the server rankings?
Player hours over seven days put Local test map at #10,711, in the top 48% of the ranked set.
How full does Local test map run?
The current row shows Local test map offline; the last response was 5 days 10 hours ago. Over the last seven days it averaged 1 players and peaked at 1.
About the server
What is the Rust version on Local test map?
Version Rust network protocol 2635 and build 168971 on Windows is reported by Local test map. Steam updates your game for you, but the protocol must match to join.
How reliable is Local test map, and is it up?
Local test map is offline at this refresh; the last response came 5 days 10 hours ago. Uptime of 3% across the last 6 full days: 4 hours of 144. Its earliest recorded date in Rust Data is 21 October 2026.
In which location is Local test map hosted?
No region is published by Local test map. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 31.32.14.252:28015 is its address.
Rules, settings, map
Which rules apply on Local test map, and what settings?
You will not find a gather rate in the string Local test map. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
Which map has Local test map selected?
The game generates its map: procedural, on Local test map.
Wipe schedule
When does Local test map wipe, and on what schedule?
The record for Local test map holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 5 days 14 hours ago.
On Local test map, what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 0 hours in.
Lists and tags
Which Rust Data filters and lists contain Local test map?
On Rust Data, Local test map appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the server tags on Local test map?
These tags are published by Local test map and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168971 (Build): Recorded game build: 168971; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way into Local test map?
Enter client.connect 31.32.14.252:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.