Rust Data

rustdata.spaceservers31.36.131.153:28017.ipynb

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Offline 31.36.131.153:28015 checked 25d ago

destiny local test

Connect

srv = rust.server("31.36.131.153:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/8 # 12% full
7-day average 0 # peak –
rank #13,832 # top 61%
last wipe 25d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k25 Sep28 Sep1 Oct3 Oct6 Oct9 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 2 Oct, 15:29 UTC25d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
31.36.131.153:28015
region
–
max players
8
group limit
8, the default
wipe schedule
–
last wipe
2 Oct 2026, 15:29 UTC
hostname
–
first seen
25 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 511 on average564/625
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 340 on average36/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 337 on average68/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 316 on average281/325
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average116/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 261 on average122/150

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does destiny local test rank?

Player hours over seven days put destiny local test at #13,832, in the top 61% of the ranked set.

How full does destiny local test run?

destiny local test returns no live count at this refresh, having last been seen 25 days 2 hours ago.

Server facts

Which Rust version is destiny local test on?

Rust network protocol 2634 and build 166586 on Windows is what destiny local test runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is destiny local test, and is it online now?

Offline now for destiny local test, last seen 25 days 2 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 25 September 2026.

In which location is destiny local test hosted?

For destiny local test, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 31.36.131.153:28015.

Rules, settings, map

Which settings and rules does destiny local test run?

The name destiny local test carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. The server browser lists it under Community. VAC is not running; Valve's anti-cheat is off.

What is the map on destiny local test?

The game generates its map: procedural, on destiny local test.

Wipe schedule

On what schedule does destiny local test wipe?

Too few wipes are on record for destiny local test to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 25 days 7 hours ago.

On destiny local test, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak.

Tags and filters

Where does destiny local test appear among Rust Data lists and filters?

On Rust Data, destiny local test appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on destiny local test?

These tags are published by destiny local test and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp8 (Max players): 8 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs166586 (Build): Build number: 166586; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way to join destiny local test?

The manual route: launch Rust, F1, then client.connect 31.36.131.153:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp8,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp8
Max players 8 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs166586
Build Build number: 166586.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 63,710 players 11,765 servers online