Rust Data

rustdata.spaceservers31.41.67.89:28017.ipynb

Run all rust-data · live

‹ All servers

Offline 31.41.67.89:28015 checked 37d ago

Test

Connect

srv = rust.server("31.41.67.89:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/2 # 50% full
7-day average 0 # peak –
rank #13,288 # top 58%
last wipe 39d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep23 Sep25 Sep26 Sep28 Sep

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
31.41.67.89:28015
region
–
max players
2
group limit
8, the default
wipe schedule
–
last wipe
19 Sep 2026, 08:29 UTC
hostname
–
first seen
19 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average342/375
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average230/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 294 on average36/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 293 on average29/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average58/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average79/200

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does Test rank?

Player hours over seven days put Test at #13,288, in the top 58% of the ranked set.

How full does Test run?

The current row shows Test offline; the last response was 37 days 14 hours ago.

About the server

Which Rust version is Test on?

Rust network protocol 2633 and build 164924 on Windows is what Test runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Test, and is it online now?

Test is offline at this refresh; the last response came 37 days 14 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 19 September 2026.

In which location is Test hosted?

For Test, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 31.41.67.89:28015 is its address.

Rules, settings, map

What rules and settings are recorded for Test?

You will not find a gather rate in the string Test. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has Test selected?

The game generates its map: procedural, on Test.

Wipes and dates

On what schedule does Test wipe?

Too few wipes are on record for Test to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 39 days 14 hours ago.

Lists and tags

Which Rust Data filters and lists contain Test?

The Rust Data lists that Test fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Test?

Read by the game's server browser, the tags Test publishes are: gmrust (Game mode): Rust survival in its standard form; mp2 (Max players): 2 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs164924 (Build): Build number: 164924; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way to join Test?

Enter client.connect 31.41.67.89:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp2,ptrak,$r?,v2633,gmrust,cs164924,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp2
Max players 2 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs164924
Build Build number: 164924.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 55,156 players 11,749 servers online