Rust Data

rustdata.spaceservers31.43.214.148:28016.ipynb

Run all rust-data · live

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Offline 31.43.214.148:28015 checked 1d ago

myserver

Connect

srv = rust.server("31.43.214.148:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/1 # 100% full
7-day average 1 # peak 1
rank #12,707 # top 57%
last wipe 14d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k12 Oct15 Oct19 Oct22 Oct26 Oct29 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 3

The first 48 hours of its last wipes

Mon 26 OctWed 14 OctTue 13 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 26 Oct, 16:38 UTC2d ago 1 NaN running 0
1 Wed 14 Oct, 11:39 UTC14d ago 1 halved by day 3 12.2 days 0
2 Tue 13 Oct, 07:37 UTC15d ago 1 NaN 1.2 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
31.43.214.148:28015
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
14 Oct 2026, 11:39 UTC
hostname
–
first seen
12 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average173/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average119/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average18/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 288 on average13/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average19/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average23/225

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does myserver rank?

Over the last seven days myserver sits at #12,707 on player hours, in the top 57% of ranked servers.

How many players does myserver hold at once?

The current row shows myserver offline; the last response was 37 hours ago. Over the last seven days it averaged 1 players and peaked at 1. Averaged by hour over 48 hours, 13:00 UTC is the busiest, at 1 players.

About the server

What Rust version does myserver run?

The build is Rust network protocol 2635 and build 169170 on Windows, run by myserver. Joining needs the same protocol on your game; Steam handles the update.

How reliable is myserver, and is it up?

Offline now for myserver, last seen 37 hours ago. Uptime of 1% across the last 7 full days: 2 hours of 168. The first row Rust Data holds for it is dated 12 October 2026.

Which location does myserver run from?

There is no region published for myserver. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 31.43.214.148:28015 is its address.

Map and rules

Which rules apply on myserver, and what settings?

The name myserver carries no gather rate. The group limit sits at the default of 8 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Community is its browser category. VAC is running: Valve's anti-cheat is on.

Which map has myserver selected?

The game generates its map: procedural, on myserver.

Wipe data

When does myserver wipe, and how often?

myserver wipes on no fixed rhythm, so there is nothing to predict. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 14 days 14 hours ago.

What is wipe day on myserver like?

Recent wipes averaged 1 players at their peak. Peak population on the latest wipe came 0 hours in. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. The drop under half arrived by day 3 in the other cases.

Tags and filters

Which Rust Data filters and lists contain myserver?

The Rust Data lists that myserver fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on myserver hold?

These tags are published by myserver and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp1 (Max players): 1 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs169170 (Build): Build number: 169170; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way to join myserver?

In Rust, F1 opens the console: type client.connect 31.43.214.148:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2635,gmrust,cs169170,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp1
Max players 1 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs169170
Build Build number: 169170.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 39,834 players 11,696 servers online