Rust Data

rustdata.spaceservers31.48.85.117:28016.ipynb

Run all rust-data · live

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Offline 31.48.85.117:28015 checked 45d ago

My Private Rust Server

Connect

srv = rust.server("31.48.85.117:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 0 # peak –
rank None # score 0
last wipe 45d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
No rank history yet.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
31.48.85.117:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
13 Sep 2026, 06:35 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 540 on average500/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average328/325
2Rustoria.co - EU MainEU · groups of 16+ · weekly · 314 on average34/250
3Rusty Moose |EU Main|EU · groups of 12+ · weekly · 313 on average36/250
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 273 on average165/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average74/100

Quick answers

From the figures on this page.

Population data

How full does My Private Rust Server run?

My Private Rust Server returns no live count at this refresh, having last been seen 45 days 2 hours ago.

Server data

What is the Rust version on My Private Rust Server?

Rust network protocol 2633 and build 163794 on Windows is what My Private Rust Server runs. Steam updates your game for you, but the protocol must match to join.

How reliable is My Private Rust Server, and is it online now?

Offline now for My Private Rust Server, last seen 45 days 2 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 13 September 2026.

Which location does My Private Rust Server run from?

For My Private Rust Server, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 31.48.85.117:28015.

Rules, settings, map

What rules and settings are recorded for My Private Rust Server?

The name My Private Rust Server carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has My Private Rust Server selected?

The game generates its map: procedural, on My Private Rust Server.

Wipe schedule

When does My Private Rust Server wipe, and how often?

Too few wipes are on record for My Private Rust Server to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 45 days 3 hours ago, and that is the one in play.

Tags, lists

Where does My Private Rust Server appear among Rust Data lists and filters?

These Rust Data lists include My Private Rust Server: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on My Private Rust Server hold?

These tags are published by My Private Rust Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs163794 (Build): Recorded game build: 163794; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way into My Private Rust Server?

In Rust, F1 opens the console: type client.connect 31.48.85.117:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players 10 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs163794
Build Recorded game build: 163794.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 54,186 players 11,674 servers online