Rust Data

rustdata.spaceservers31.52.73.41:28017.ipynb

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Offline 31.52.73.41:28015 checked 27d ago

Staging Server

Connect

srv = rust.server("31.52.73.41:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/1 # 0% full
7-day average 0 # peak –
rank #16,717 # top 70%
last wipe 27d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
31.52.73.41:28015
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
30 Sep 2026, 21:52 UTC
hostname
–
first seen
30 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 540 on average595/575
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average364/400
2Rustoria.co - EU MainEU · groups of 16+ · weekly · 314 on average37/250
3Rusty Moose |EU Main|EU · groups of 12+ · weekly · 313 on average46/250
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 273 on average164/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average80/100

Quick answers

From the figures on this page.

Population data

How does Staging Server compare in the rankings?

Rank #16,717 on seven-day player hours for Staging Server, within the top 70% of all ranked servers.

How many players does Staging Server hold at once?

The current row shows Staging Server offline; the last response was 27 days 12 hours ago.

Server facts

What is the Rust version on Staging Server?

Version Rust network protocol 2634 and build 166427 on Windows is reported by Staging Server. Steam updates your game for you, but the protocol must match to join.

Is Staging Server up, and what does its uptime show?

Offline now for Staging Server, last seen 27 days 12 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 30 September 2026.

Which location does Staging Server run from?

No region is published by Staging Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 31.52.73.41:28015 is its address.

Settings and map

Which settings and rules does Staging Server run?

You will not find a gather rate in the string Staging Server. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Community is its browser category. Anti-cheat status: VAC on.

Wipe data

When does Staging Server wipe, and how often?

The record for Staging Server holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 27 days 12 hours ago.

Tags, lists

Where does Staging Server appear among Rust Data lists and filters?

The Rust Data lists that Staging Server fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Staging Server hold?

These tags are published by Staging Server and read by the game's server browser: gmvanilla (Game mode): Game mode: vanilla survival; mp1 (Max players): The server lists 1 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166427 (Build): Recorded game build: 166427; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

How can I connect to Staging Server?

The manual route: launch Rust, F1, then client.connect 31.52.73.41:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs166427,ts8

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp1
Max players The server lists 1 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs166427
Build Recorded game build: 166427.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 58,743 players 11,691 servers online