Rust Data

rustdata.spaceservers31.56.178.90:28016.ipynb

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Offline 31.56.178.90:28015 checked 12d ago

DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY |

2x trio weekly wipes moddedcarbon

Connect

srv = rust.server("31.56.178.90:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #15,098 # top 70%
last wipe 18d ago # weekly schedule
next wipe 2d 23h # Sat 31 Oct, 07:00 UTC

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 70% of all ranked servers, and #529 of the trio servers (top 83%). Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Next wipe Saturday 31 October, 07:00 UTC, in 2d 23h. # Weekly: 7 days after its last wipe

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
31.56.178.90:28015
region
–
max players
100
group limit
trio
wipe schedule
weekly
last wipe
10 Oct 2026, 07:00 UTC
hostname
–
first seen
15 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0MIRAGE RUST | SATURDAY SOLO/DUO/TRIO 2x | Wipe 24.10EU · trio · 2x · weekly · 246 on average61/500
1WARBANDITS.GG EU 2X |Solo/Duo/Trio|X2 JUST FULLWIPEDEU · trio · 2x · weekly · 233 on average36/200
2Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | PyccкийEU · trio · 2x · weekly · 171 on average80/100
3Magic Rust #24 — Vanilla 2x (Solo/Duo/Trio) | Baйп 26.10EU · trio · 2x · weekly · 117 on average166/300
4MIRAGE RUST | MONDAY SOLO/DUO/TRIO 2x | Wipe 26.10EU · trio · 2x · weekly · 109 on average89/350
5[EU] Stevious 2x | Solo/Duo/Trio | 22/10EU · trio · 2x · weekly · 68 on average4/150

Quick answers

From the figures on this page.

Population

What position does DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | take in the server rankings?

Rank #15,098 on seven-day player hours for DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY |, within the top 70% of all ranked servers. Its position in the trio group is #529.

What population does DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | carry?

Offline now for DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY |, with the last sample 12 days 16 hours ago.

Server facts

Which Rust version is DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | on?

Rust network protocol 2634 and build 167781 on Windows is what DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | runs. Steam updates your game for you, but the protocol must match to join.

How reliable is DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY |, and is it up?

Offline now for DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY |, last seen 12 days 16 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 15 October 2026.

Where does DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | sit?

Its name points to Europe, but DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | publishes no region tag. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 31.56.178.90:28015.

Settings and map

Which settings and rules does DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | run?

Gather sits at 2x, read from the server's own name: DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY |. Up to 3 players may share a group (trio). Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Carbon. VAC, Valve's anti-cheat, is enabled.

Which map has DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | loaded?

DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | runs a procedural map, which the game generates.

Wipe data

On what schedule does DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | wipe?

The next wipe for DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | is an estimate, drawn from weekly: 7 days after its last wipe. On Saturday 31 October at 07:00 UTC the next wipe is due. A new world was started 18 days ago, and that is the one in play. A weekly wipe schedule is published in its tags.

Lists and tags

Where does DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | appear among Rust Data lists and filters?

The Rust Data lists that DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | fits are: EU Rust servers, Modded Rust servers, 2x Rust servers and Trio Rust servers. Under these filters on the server list, it is listed: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Weekly; Gather rate: 2x.

How should you read the server tags on DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY |?

The game's server browser reads these tags from DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY |: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): The server lists 100 slots; ts3 (Group limit): Team size tops out at 3; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): The server runs build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^w (Weekly): A wipe every week; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way to join DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY |?

Enter client.connect 31.56.178.90:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2634,^z,^y,^w,gmrust,cs167781,ts3

Game

gmrust
Game mode Survival play, standard Rust.
mp100
Max players The server lists 100 slots.
ts3
Group limit Team size tops out at 3.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build The server runs build 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Wipe schedule

^w
Weekly A wipe every week.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 41,424 players 11,618 servers online