Rust Data

rustdata.spaceservers31.56.25.205:28017.ipynb

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Offline 31.56.25.205:28015 checked 20d ago

[PT/EU] RUSTÁLIA | Vanilla Gameplay | Raid Hours | Weekly

quad moddedcarbon

Connect

srv = rust.server("31.56.25.205:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak –
rank #15,848 # top 72%
last wipe 26d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers, and #633 of the quad servers (top 78%). Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
on rhythm60%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctFri 25 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 2 Oct, 17:07 UTC26d ago 0 NaN running 0
1 Thu 1 Oct, 18:07 UTC FW27d ago 0 NaN 1 days 0
2 Fri 25 Sep, 17:07 UTC33d ago 0 NaN 6 days 0
3 Thu 24 Sep, 18:07 UTC34d ago 0 NaN 1 days 0
4 Fri 18 Sep, 17:07 UTC40d ago 0 NaN 6 days 0
5 Thu 17 Sep, 18:07 UTC41d ago 0 NaN 1 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 625054954
Map of [PT/EU] RUSTÁLIA | Vanilla Gameplay | Raid Hours | Weekly
map
Procedural Map
size
3500
seed
625054954
Open on RustMaps

Server

srv.info()
address
31.56.25.205:28015
region
–
max players
40
group limit
quad
wipe schedule
–
last wipe
2 Oct 2026, 17:07 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
A sobrevivência fala português. Jogabilidade Vanilla 1x, PvP sempre ativo e raids permitidos apenas em horários definidos. Wipes semanais, administração ativa, regras justas e comunidade PT/EU. Constrói durante o dia. Defende quando chega a hora.

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[RU] Кубань PVP [Solo/Duo/Trio/Quad]EU · quad · 6 on average7/60
1#MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10EU · quad · biweekly · 5 on average12/80
2LusoTuga Prime | EU | Vanilla | BiweeklyEU · quad · biweekly · 4 on average2/100
3Persona#1 |Для Новичков| х2EU · quad · monthly · 3 on average1/200
4[EU] Protobit: No Offline | Shared BPs | Max 4 | Linux FriendlyEU · quad · biweekly · 3 on average1/100
5EU | Borderline | Vanilla+ | Solo/Duo/Trio/Quadro | FridaysEU · quad · weekly · 2 on average0/200

Quick answers

From the figures on this page.

Player counts

What position does [PT/EU] RUSTÁLIA | Vanilla Gameplay | Raid Hours | Weekly take in the server rankings?

Player hours over seven days put [PT/EU] RUSTÁLIA | Vanilla Gameplay | Raid Hours | Weekly at #15,848, in the top 72% of the ranked set. Within the quad group, its rank is #633.

What population does [PT/EU] RUSTÁLIA | Vanilla Gameplay | Raid Hours | Weekly carry?

Offline now for [PT/EU] RUSTÁLIA | Vanilla Gameplay | Raid Hours | Weekly, with the last sample 20 days 5 hours ago.

Server facts

What Rust version does [PT/EU] RUSTÁLIA | Vanilla Gameplay | Raid Hours | Weekly run?

Version Rust network protocol 2634 and build 166494 on Linux is reported by [PT/EU] RUSTÁLIA | Vanilla Gameplay | Raid Hours | Weekly. Joining needs the same protocol on your game; Steam handles the update.

How reliable is [PT/EU] RUSTÁLIA | Vanilla Gameplay | Raid Hours | Weekly, and is it online now?

[PT/EU] RUSTÁLIA | Vanilla Gameplay | Raid Hours | Weekly is offline at this refresh; the last response came 20 days 5 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.

Which location does [PT/EU] RUSTÁLIA | Vanilla Gameplay | Raid Hours | Weekly run from?

The name of [PT/EU] RUSTÁLIA | Vanilla Gameplay | Raid Hours | Weekly points to Europe, even though no region tag is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 31.56.25.205:28015.

Settings and map

Which rules apply on [PT/EU] RUSTÁLIA | Vanilla Gameplay | Raid Hours | Weekly, and what settings?

No gather rate appears in the name: [PT/EU] RUSTÁLIA | Vanilla Gameplay | Raid Hours | Weekly. Up to 4 players may share a group (quad). survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Carbon plugins run on it. VAC is running: Valve's anti-cheat is on.

Which map has [PT/EU] RUSTÁLIA | Vanilla Gameplay | Raid Hours | Weekly selected?

The game generates the map on [PT/EU] RUSTÁLIA | Vanilla Gameplay | Raid Hours | Weekly: procedural, size 3,500, seed 625054954. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipes and dates

On what schedule does [PT/EU] RUSTÁLIA | Vanilla Gameplay | Raid Hours | Weekly wipe?

[PT/EU] RUSTÁLIA | Vanilla Gameplay | Raid Hours | Weekly wipes on no fixed rhythm, so there is nothing to predict. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 26 days 2 hours ago.

On [PT/EU] RUSTÁLIA | Vanilla Gameplay | Raid Hours | Weekly, what happens on wipe day?

Recent wipes averaged 0 players at their peak. The crowd on the latest wipe topped out 0 hours after it began.

Lists and tags

Which lists on Rust Data hold [PT/EU] RUSTÁLIA | Vanilla Gameplay | Raid Hours | Weekly, and which filters?

On Rust Data, [PT/EU] RUSTÁLIA | Vanilla Gameplay | Raid Hours | Weekly appears in these lists: EU Rust servers and Modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Quad.

How should you read the server tags on [PT/EU] RUSTÁLIA | Vanilla Gameplay | Raid Hours | Weekly?

The game's server browser reads these tags from [PT/EU] RUSTÁLIA | Vanilla Gameplay | Raid Hours | Weekly: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): Slot count: 40; ts4 (Group limit): Team size tops out at 4; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166494 (Build): Build number: 166494; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework in use is Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way into [PT/EU] RUSTÁLIA | Vanilla Gameplay | Raid Hours | Weekly?

In Rust, F1 opens the console: type client.connect 31.56.25.205:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2634,gmrust,cs166494,ts4,^z,^y

Game

gmrust
Game mode Survival play, standard Rust.
mp40
Max players Slot count: 40.
ts4
Group limit Team size tops out at 4.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs166494
Build Build number: 166494.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 89,289 players 11,829 servers online