Rust Data

rustdata.spaceservers31.57.158.254:28017.ipynb

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Offline 31.57.158.254:28015 checked 13d ago

ServerName

Connect

srv = rust.server("31.57.158.254:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/2 # 0% full
7-day average 0 # peak –
rank #15,230 # top 70%
last wipe 20d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k25 Sep30 Sep5 Oct11 Oct16 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.8 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 7 OctThu 1 OctFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 2 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 7 Oct, 15:00 UTC20d ago 0 NaN running 0
1 Thu 1 Oct, 15:56 UTC26d ago 1 NaN 6 days 1
2 Fri 25 Sep, 23:03 UTC32d ago 1 held half 5.7 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
31.57.158.254:28015
region
–
max players
2
group limit
8, the default
wipe schedule
–
last wipe
7 Oct 2026, 15:00 UTC
hostname
–
first seen
25 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 535 on average343/350
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 320 on average14/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 319 on average24/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average158/225
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average92/225
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average32/100

Quick answers

From the figures on this page.

Player counts

What position does ServerName take in the server rankings?

Player hours over seven days put ServerName at #15,230, in the top 70% of the ranked set.

What population does ServerName carry?

The current row shows ServerName offline; the last response was 13 days 11 hours ago.

Server data

What is the Rust version on ServerName?

Rust network protocol 2634 and build 167781 on Windows is what ServerName runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is ServerName, and is it up?

The latest sample has ServerName offline, with a last sighting 13 days 11 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 25 September 2026.

Which location does ServerName run from?

For ServerName, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 31.57.158.254:28015.

Rules, settings, map

Which rules apply on ServerName, and what settings?

You will not find a gather rate in the string ServerName. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.

Which map has ServerName loaded?

The game generates its map: procedural, on ServerName.

Wipe schedule

When does ServerName wipe, and how often?

ServerName wipes on no fixed rhythm, so there is nothing to predict. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 20 days 16 hours ago, and that is the one in play.

What is wipe day on ServerName like?

The average peak over recent wipes is 1 players. Peak population on the latest wipe came 2 hours in. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

Tags, lists

Where does ServerName appear among Rust Data lists and filters?

The Rust Data lists that ServerName fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on ServerName hold?

Read by the game's server browser, the tags ServerName publishes are: gmrust (Game mode): Survival play, standard Rust; mp2 (Max players): Slot count: 2; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way to join ServerName?

Enter client.connect 31.57.158.254:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp2
Max players Slot count: 2.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167781
Build Recorded game build: 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 40,773 players 11,615 servers online