Offline 31.58.178.10:28015 checked 20d ago
My Staging Test Server
Connect
srv = rust.server("31.58.178.10:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 31.58.178.10:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 24 Sep 2026, 16:12 UTC
- hostname
- –
- first seen
- 5 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 541 on average | 645/700 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 420/475 |
| 2 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 310 on average | 41/250 |
| 3 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 310 on average | 51/250 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 270 on average | 206/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 266 on average | 108/150 |
Quick answers
From the figures on this page.
Player counts
What position does My Staging Test Server take in the server rankings?
Rank #15,266 on seven-day player hours for My Staging Test Server, within the top 69% of all ranked servers.
How many players does My Staging Test Server hold at once?
The current row shows My Staging Test Server offline; the last response was 20 days 20 hours ago.
Server data
What is the Rust version on My Staging Test Server?
The build is Rust network protocol 2634 and build 166629 on Windows, run by My Staging Test Server. Steam updates your game for you, but the protocol must match to join.
How reliable is My Staging Test Server, and is it online now?
The latest sample has My Staging Test Server offline, with a last sighting 20 days 20 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 5 October 2026.
Where does My Staging Test Server sit?
There is no region published for My Staging Test Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 31.58.178.10:28015.
Map and rules
Which rules apply on My Staging Test Server, and what settings?
No gather rate appears in the name: My Staging Test Server. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. Community is its browser category. VAC, Valve's anti-cheat, is enabled.
What is the map on My Staging Test Server?
My Staging Test Server runs a procedural map, which the game generates.
Wipes and dates
On what schedule does My Staging Test Server wipe?
A rhythm cannot be read from the wipes of My Staging Test Server on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 33 days 20 hours ago, and that is the one in play.
Lists and tags
Which lists on Rust Data hold My Staging Test Server, and which filters?
These Rust Data lists include My Staging Test Server: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on My Staging Test Server?
These tags are published by My Staging Test Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166629 (Build): The server runs build 166629; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way to join My Staging Test Server?
The manual route: launch Rust, F1, then client.connect 31.58.178.10:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.