Offline 31.59.125.121:28015 checked 28d ago
Cobalt Test
Connect
srv = rust.server("31.59.125.121:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 27 Sep, 21:41 UTC31d ago | 0 | NaN | running | 0 |
| 1 | Wed 23 Sep, 22:22 UTC35d ago | 0 | NaN | 4 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 31.59.125.121:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 30 Sep 2026, 20:11 UTC
- hostname
- –
- first seen
- 23 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 516 on average | 463/475 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 399/375 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 51/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 35/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 53/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 243 on average | 152/200 |
Quick answers
From the figures on this page.
Player counts
How does Cobalt Test compare in the rankings?
Over the last seven days Cobalt Test sits at #15,514 on player hours, in the top 65% of ranked servers.
How full does Cobalt Test run?
The current row shows Cobalt Test offline; the last response was 28 days 13 hours ago.
Server data
Which Rust version is Cobalt Test on?
Version Rust network protocol 2633 and build 165217 on Windows is reported by Cobalt Test. The protocol has to match before you can join, and Steam does the updating.
How reliable is Cobalt Test, and is it up?
Cobalt Test is offline at this refresh; the last response came 28 days 13 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 23 September 2026.
In which location is Cobalt Test hosted?
For Cobalt Test, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 31.59.125.121:28015.
Rules, settings, map
What rules and settings are recorded for Cobalt Test?
You will not find a gather rate in the string Cobalt Test. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.
Which map has Cobalt Test loaded?
Cobalt Test runs a procedural map, which the game generates.
Wipes and dates
When does Cobalt Test wipe, and on what schedule?
Too few wipes are on record for Cobalt Test to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 28 days 15 hours ago.
On Cobalt Test, what happens on wipe day?
The average peak over recent wipes is 0 players. The crowd on the latest wipe topped out 0 hours after it began.
Lists and tags
Which Rust Data filters and lists contain Cobalt Test?
The Rust Data lists that Cobalt Test fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Cobalt Test?
Read by the game's server browser, the tags Cobalt Test publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
How can I connect to Cobalt Test?
In Rust, F1 opens the console: type client.connect 31.59.125.121:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.