Offline 31.7.57.155:28015 checked 1d ago
Test Server (by magic)
Connect
srv = rust.server("31.7.57.155:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Next wipe Sunday 1 November, 18:39 UTC, in 4d 4h. # Weekly: 7 days after its last wipe
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 31.7.57.155:28015
- region
- –
- max players
- 150
- group limit
- 8, the default
- wipe schedule
- weekly
- last wipe
- 25 Oct 2026, 18:39 UTC
- hostname
- –
- first seen
- 26 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 123/100 |
| 1 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 180/225 |
| 2 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 19/200 |
| 3 | [NA] Willjum's Solo Only | Thursday Wipes | NA · groups of 8+ · weekly · 26 on average | 10/100 |
| 4 | [EU] Willjum's Solo Only | Thursday Wipes | EU · groups of 8+ · weekly · 25 on average | 10/175 |
| 5 | QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造 | EA · groups of 20+ · weekly · 24 on average | 34/100 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does Test Server (by magic) rank?
Player hours over seven days put Test Server (by magic) at #15,432, in the top 69% of the ranked set.
What population does Test Server (by magic) carry?
Test Server (by magic) returns no live count at this refresh, having last been seen 44 hours ago. Over the last seven days it averaged 0 players.
Server facts
Which Rust version is Test Server (by magic) on?
The build is Rust network protocol 2635 and build 168909 on Windows, run by Test Server (by magic). The protocol has to match before you can join, and Steam does the updating.
How reliable is Test Server (by magic), and is it up?
Test Server (by magic) is offline at this refresh; the last response came 44 hours ago. Over the last 1 full day the hours up number 0 of 24, 0%. Rust Data logged it first on 26 October 2026.
Where does Test Server (by magic) sit?
No region is published by Test Server (by magic). The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 31.7.57.155:28015 is its address.
Map and rules
What rules and settings are recorded for Test Server (by magic)?
The name Test Server (by magic) carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.
Which map has Test Server (by magic) loaded?
The game generates its map: procedural, on Test Server (by magic).
Wipe data
When does Test Server (by magic) wipe, and how often?
The next wipe for Test Server (by magic) is an estimate, drawn from weekly: 7 days after its last wipe. Sunday 1 November at 18:39 UTC is when the next wipe is due. The world it runs now was generated 2 days 19 hours ago. A weekly wipe schedule is published in its tags.
Tags and filters
Which lists on Rust Data hold Test Server (by magic), and which filters?
The Rust Data lists that Test Server (by magic) fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.
Which meanings do the tags on Test Server (by magic) hold?
These tags are published by Test Server (by magic) and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp150 (Max players): 150 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^w (Weekly): A wipe every week; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way to join Test Server (by magic)?
In Rust, F1 opens the console: type client.connect 31.7.57.155:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.