Rust Data

rustdata.spaceservers31.7.57.155:28017.ipynb

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Offline 31.7.57.155:28015 checked 1d ago

Test Server (by magic)

weekly wipes moddedoxide

Connect

srv = rust.server("31.7.57.155:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/150 # 0% full
7-day average 0 # peak –
rank #15,432 # top 69%
last wipe 2d ago # weekly schedule
next wipe 4d 4h # Sun 1 Nov, 18:39 UTC

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Next wipe Sunday 1 November, 18:39 UTC, in 4d 4h. # Weekly: 7 days after its last wipe

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
31.7.57.155:28015
region
–
max players
150
group limit
8, the default
wipe schedule
weekly
last wipe
25 Oct 2026, 18:39 UTC
hostname
–
first seen
26 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average123/100
1RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average180/225
2RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average19/200
3[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average10/100
4[EU] Willjum's Solo Only | Thursday WipesEU · groups of 8+ · weekly · 25 on average10/175
5QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造EA · groups of 20+ · weekly · 24 on average34/100

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does Test Server (by magic) rank?

Player hours over seven days put Test Server (by magic) at #15,432, in the top 69% of the ranked set.

What population does Test Server (by magic) carry?

Test Server (by magic) returns no live count at this refresh, having last been seen 44 hours ago. Over the last seven days it averaged 0 players.

Server facts

Which Rust version is Test Server (by magic) on?

The build is Rust network protocol 2635 and build 168909 on Windows, run by Test Server (by magic). The protocol has to match before you can join, and Steam does the updating.

How reliable is Test Server (by magic), and is it up?

Test Server (by magic) is offline at this refresh; the last response came 44 hours ago. Over the last 1 full day the hours up number 0 of 24, 0%. Rust Data logged it first on 26 October 2026.

Where does Test Server (by magic) sit?

No region is published by Test Server (by magic). The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 31.7.57.155:28015 is its address.

Map and rules

What rules and settings are recorded for Test Server (by magic)?

The name Test Server (by magic) carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.

Which map has Test Server (by magic) loaded?

The game generates its map: procedural, on Test Server (by magic).

Wipe data

When does Test Server (by magic) wipe, and how often?

The next wipe for Test Server (by magic) is an estimate, drawn from weekly: 7 days after its last wipe. Sunday 1 November at 18:39 UTC is when the next wipe is due. The world it runs now was generated 2 days 19 hours ago. A weekly wipe schedule is published in its tags.

Tags and filters

Which lists on Rust Data hold Test Server (by magic), and which filters?

The Rust Data lists that Test Server (by magic) fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.

Which meanings do the tags on Test Server (by magic) hold?

These tags are published by Test Server (by magic) and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp150 (Max players): 150 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^w (Weekly): A wipe every week; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way to join Test Server (by magic)?

In Rust, F1 opens the console: type client.connect 31.7.57.155:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp150,ptrak,$r?,v2635,^w,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp150
Max players 150 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build The server runs build 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly A wipe every week.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 76,905 players 11,770 servers online