Offline 31.76.107.12:28015 checked 20d ago
FuckEAC Test Server
Connect
srv = rust.server("31.76.107.12:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 8 Oct, 11:57 UTC20d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 31.76.107.12:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 8 Oct 2026, 11:57 UTC
- hostname
- –
- first seen
- 8 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 552 on average | 636/675 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 485/525 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 299 on average | 59/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 298 on average | 36/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 270 on average | 138/200 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 256 on average | 255/300 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does FuckEAC Test Server rank?
Player hours over seven days put FuckEAC Test Server at #13,647, in the top 62% of the ranked set.
How many players does FuckEAC Test Server hold at once?
FuckEAC Test Server returns no live count at this refresh, having last been seen 20 days 5 hours ago.
Server data
What Rust version does FuckEAC Test Server run?
Rust network protocol 2634 and build 166652 on Windows is what FuckEAC Test Server runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is FuckEAC Test Server, and is it up?
FuckEAC Test Server is offline at this refresh; the last response came 20 days 5 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 8 October 2026.
In which location is FuckEAC Test Server hosted?
No region is published by FuckEAC Test Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 31.76.107.12:28015.
Settings and map
What rules and settings are recorded for FuckEAC Test Server?
The name FuckEAC Test Server carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC off.
Which map has FuckEAC Test Server loaded?
A procedural map runs on FuckEAC Test Server, generated by the game.
Wipes and dates
When does FuckEAC Test Server wipe, and on what schedule?
The record for FuckEAC Test Server holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 20 days 7 hours ago, and that is the one in play.
On FuckEAC Test Server, what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 1 hours after it began.
Tags, lists
Where does FuckEAC Test Server appear among Rust Data lists and filters?
These Rust Data lists include FuckEAC Test Server: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on FuckEAC Test Server?
Read by the game's server browser, the tags FuckEAC Test Server publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): The server runs build 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way to join FuckEAC Test Server?
The manual route: launch Rust, F1, then client.connect 31.76.107.12:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.