Rust Data

rustdata.spaceservers31.77.113.50:28017.ipynb

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Offline 31.77.113.50:28015 checked 34d ago

server_name

Connect

srv = rust.server("31.77.113.50:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/1 # 0% full
7-day average 0 # peak –
rank #16,032 # top 71%
last wipe 42d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
31.77.113.50:28015
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
16 Sep 2026, 20:26 UTC
hostname
–
first seen
24 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average303/375
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average193/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 292 on average36/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 291 on average21/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average46/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average59/200

Quick answers

From the figures on this page.

Population

How does server_name compare in the rankings?

Over the last seven days server_name sits at #16,032 on player hours, in the top 71% of ranked servers.

What population does server_name carry?

The current row shows server_name offline; the last response was 34 days 2 hours ago.

Server data

What is the Rust version on server_name?

The build is Rust network protocol 2633 and build 164434 on Windows, run by server_name. The protocol has to match before you can join, and Steam does the updating.

Is server_name up, and what does its uptime show?

server_name is offline at this refresh; the last response came 34 days 2 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 24 September 2026.

In which location is server_name hosted?

No region is published by server_name. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 31.77.113.50:28015.

Map and rules

Which rules apply on server_name, and what settings?

The name server_name carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Community is its browser category. VAC is running: Valve's anti-cheat is on.

Which map has server_name selected?

The game generates its map: procedural, on server_name.

Wipe schedule

When does server_name wipe, and how often?

Too few wipes are on record for server_name to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 42 days 3 hours ago.

Lists and tags

Which lists on Rust Data hold server_name, and which filters?

The Rust Data lists that server_name fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on server_name hold?

The game's server browser reads these tags from server_name: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): 1 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs164434 (Build): Recorded game build: 164434; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way into server_name?

The manual route: launch Rust, F1, then client.connect 31.77.113.50:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2633,gmrust,cs164434,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp1
Max players 1 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs164434
Build Recorded game build: 164434.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 50,841 players 11,736 servers online