Rust Data

rustdata.spaceservers31.97.103.50:28016.ipynb

Run all rust-data · live

‹ All servers

Online 31.97.103.50:28015 checked 11m ago

Hotdog Server PvE

pve

Connect

srv = rust.server("31.97.103.50:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak 1
rank #8,285 # top 37%
last wipe 26d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75108:0017:0002:0010:0020:0005:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
025507510008:0017:0002:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 2 Oct, 22:39 UTC26d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 6738
Map of Hotdog Server PvE
map
Procedural Map
size
4500
seed
6738
Open on RustMaps

Server

srv.info()
address
31.97.103.50:28015
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
2 Oct 2026, 22:39 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
PvE only, no griefing. Build without worrying about losing everything overnight. No base raiding/griefing PvE zombies/scientists/events still active Active, fair admin team Friendly community, new players welcome Solo/duo/trio friendly Come chill, build big, and actually keep your loot.

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 54 on average16/200
1[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 33 on average6/200
2[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 31 on average21/200
3【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average26/200
4[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendlygroups of 8+ · monthly · 22 on average8/150
5[EU/GER] Rust Norddeutschland PVEEU · groups of 8+ · biweekly · 16 on average1/100

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does Hotdog Server PvE rank?

Rank #8,285 on seven-day player hours for Hotdog Server PvE, within the top 37% of all ranked servers.

How many players does Hotdog Server PvE hold at once?

The sample now reads 0 players for Hotdog Server PvE, out of 100 slots. Over the last seven days it averaged 0 players and peaked at 1. Peak hour in the last 48 hours: 00:00 UTC, mean 1 players.

Server data

How well does Hotdog Server PvE perform?

Averaged over 48 hours: 67 server fps, never under 35. Entity numbers reached 111,881, and that includes buildings, deployables and the rest. Memory peaked at 3,923 MB. What players call lag is these two fields together: low fps and a rising entity count.

Which Rust version is Hotdog Server PvE on?

Rust network protocol 2635 and build 168909 on Linux is what Hotdog Server PvE runs. Steam updates your game for you, but the protocol must match to join.

How reliable is Hotdog Server PvE, and is it up?

Hotdog Server PvE reports itself online at the current refresh. Count back 4 days 4 hours from its reported uptime to get the last restart. Uptime of 99% across the last 7 full days: 167 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.

Which location does Hotdog Server PvE run from?

For Hotdog Server PvE, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 31.97.103.50:28015 is its address.

Rules, settings, map

What rules and settings are recorded for Hotdog Server PvE?

You will not find a gather rate in the string Hotdog Server PvE. No custom cap; the default of 8 players per group stands. Game mode pve, with this note: no combat between players. The server browser lists it under Community. Anti-cheat status: VAC on.

Which map has Hotdog Server PvE loaded?

The game generates the map on Hotdog Server PvE: procedural, size 4,500, seed 6738. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe data

When does Hotdog Server PvE wipe, and how often?

Too few wipes are on record for Hotdog Server PvE to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 26 days 8 hours ago, and that is the one in play.

On Hotdog Server PvE, what happens on wipe day?

Recent wipes averaged 0 players at their peak. 0 hours after the latest wipe, the crowd reached its peak.

Tags, lists

Where does Hotdog Server PvE appear among Rust Data lists and filters?

The Rust Data lists that Hotdog Server PvE fits are: Rust community servers, unfiltered and Rust PvE servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

How should you read the server tags on Hotdog Server PvE?

These tags are published by Hotdog Server PvE and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): 100 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^p (PvE): No player-versus-player combat; the danger comes from the world. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way into Hotdog Server PvE?

Enter client.connect 31.97.103.50:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp100
Max players 100 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Gameplay

^p
PvE No player-versus-player combat; the danger comes from the world.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 36,787 players 11,611 servers online