Offline 32.223.158.126:28015 checked 24d ago
hosting test island
Connect
srv = rust.server("32.223.158.126:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 32.223.158.126:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 3 Oct 2026, 13:52 UTC
- hostname
- –
- first seen
- 3 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 504 on average | 709/750 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 345 on average | 55/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 340 on average | 101/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 314 on average | 415/450 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 280 on average | 225/250 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 259 on average | 179/250 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does hosting test island rank?
Rank #16,015 on seven-day player hours for hosting test island, within the top 70% of all ranked servers.
What population does hosting test island carry?
hosting test island returns no live count at this refresh, having last been seen 24 days 6 hours ago.
Server facts
What Rust version does hosting test island run?
Rust network protocol 2634 and build 166652 on Windows is what hosting test island runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is hosting test island, and is it online now?
Offline now for hosting test island, last seen 24 days 6 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 3 October 2026.
Where does hosting test island sit?
There is no region published for hosting test island. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 32.223.158.126:28015 is its address.
Settings and map
Which settings and rules does hosting test island run?
No gather rate appears in the name: hosting test island. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.
Which map has hosting test island selected?
hosting test island runs a procedural map, which the game generates.
Wipe schedule
When does hosting test island wipe, and how often?
Too few wipes are on record for hosting test island to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 24 days 6 hours ago, and that is the one in play.
Tags and filters
Which lists on Rust Data hold hosting test island, and which filters?
The Rust Data lists that hosting test island fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on hosting test island?
Read by the game's server browser, the tags hosting test island publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way into hosting test island?
In Rust, F1 opens the console: type client.connect 32.223.158.126:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.