Rust Data

rustdata.spaceservers34.248.215.188:28036.ipynb

Run all rust-data · live

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Offline 34.248.215.188:28035 checked 34d ago

rust-live-4

Connect

srv = rust.server("34.248.215.188:28036")
print(srv.connect_command)

Right now

srv.summary()
players now 0/75 # 0% full
7-day average 0 # peak –
rank #16,402 # top 71%
last wipe 59d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
34.248.215.188:28035
region
–
max players
75
group limit
8, the default
wipe schedule
–
last wipe
31 Aug 2026, 14:46 UTC
hostname
–
first seen
25 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average448/500
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average454/475
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 286 on average984/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average67/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 270 on average998/1000
5Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average22/250

Quick answers

From the figures on this page.

Population

How does rust-live-4 compare in the rankings?

Player hours over seven days put rust-live-4 at #16,402, in the top 71% of the ranked set.

How many players does rust-live-4 hold at once?

rust-live-4 returns no live count at this refresh, having last been seen 34 days ago.

Server data

What Rust version does rust-live-4 run?

Rust network protocol 2632 and build 162434 on Linux is what rust-live-4 runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is rust-live-4, and is it up?

rust-live-4 is offline at this refresh; the last response came 34 days ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 25 September 2026.

In which location is rust-live-4 hosted?

For rust-live-4, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 34.248.215.188:28035 is its address.

Rules, settings, map

Which rules apply on rust-live-4, and what settings?

The name rust-live-4 carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has rust-live-4 selected?

The game generates its map: procedural, on rust-live-4.

Wipe schedule

When does rust-live-4 wipe, and on what schedule?

Too few wipes are on record for rust-live-4 to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 59 days 1 hours ago, and that is the one in play.

Lists and tags

Which lists on Rust Data hold rust-live-4, and which filters?

On Rust Data, rust-live-4 appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on rust-live-4?

The game's server browser reads these tags from rust-live-4: gmvanilla (Game mode): The mode is vanilla survival; mp75 (Max players): Slot count: 75; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2632 (Protocol): The server speaks protocol 2632, so match your game version; cs162434 (Build): Build number: 162434; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to rust-live-4?

In Rust, F1 opens the console: type client.connect 34.248.215.188:28035. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp75,ptrak,$r?,v2632,gmvanilla,cs162434,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp75
Max players Slot count: 75.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2632
Protocol The server speaks protocol 2632, so match your game version.
cs162434
Build Build number: 162434.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 94,751 players 11,875 servers online