Rust Data

rustdata.spaceservers34.70.45.168:28016.ipynb

Run all rust-data · live

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Offline 34.70.45.168:28015 checked 45d ago

auto-dump

Connect

srv = rust.server("34.70.45.168:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/2 # 50% full
7-day average 0 # peak –
rank #14,268 # no region published
last wipe 45d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
No rank history yet.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
34.70.45.168:28015
region
–
max players
2
group limit
8, the default
wipe schedule
–
last wipe
13 Sep 2026, 04:38 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average250/275
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average183/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 292 on average35/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 291 on average17/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average45/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average53/200

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does auto-dump rank?

Rank #14,268 on seven-day player hours for auto-dump, within the top – of all ranked servers.

How full does auto-dump run?

auto-dump returns no live count at this refresh, having last been seen 45 days 8 hours ago.

Server data

What is the Rust version on auto-dump?

Rust network protocol 2633 and build 163794 on Windows is what auto-dump runs. Steam updates your game for you, but the protocol must match to join.

How reliable is auto-dump, and is it online now?

The latest sample has auto-dump offline, with a last sighting 45 days 8 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.

Which location does auto-dump run from?

No region is published by auto-dump. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 34.70.45.168:28015.

Map and rules

What rules and settings are recorded for auto-dump?

No gather rate appears in the name: auto-dump. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. The server browser lists it under Community. Anti-cheat status: VAC off.

Which map has auto-dump selected?

The game generates its map: procedural, on auto-dump.

Wipe schedule

When does auto-dump wipe, and on what schedule?

The record for auto-dump holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 45 days 19 hours ago, and that is the one in play.

Lists and tags

Which lists on Rust Data hold auto-dump, and which filters?

On Rust Data, auto-dump appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on auto-dump?

The game's server browser reads these tags from auto-dump: gmrust (Game mode): Survival play, standard Rust; mp2 (Max players): 2 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs163794 (Build): The server runs build 163794; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

How can I connect to auto-dump?

Enter client.connect 34.70.45.168:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp2,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp2
Max players 2 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs163794
Build The server runs build 163794.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 48,587 players 11,721 servers online