Rust Data

rustdata.spaceservers35.132.120.96:28016.ipynb

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Offline 35.132.120.96:28015 checked 35d ago

hello

Connect

srv = rust.server("35.132.120.96:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/500 # 0% full
7-day average 0 # peak –
rank #15,478 # top 71%
last wipe 35d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
35.132.120.96:28015
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
23 Sep 2026, 18:45 UTC
hostname
–
first seen
23 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average539/625
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average423/450
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 290 on average119/250
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average56/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 275 on average125/250
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 236 on average243/225

Quick answers

From the figures on this page.

Population data

What position does hello take in the server rankings?

Rank #15,478 on seven-day player hours for hello, within the top 71% of all ranked servers.

How many players does hello hold at once?

The current row shows hello offline; the last response was 35 days 18 hours ago.

About the server

What is the Rust version on hello?

The build is Rust network protocol 2633 and build 165217 on Windows, run by hello. Joining needs the same protocol on your game; Steam handles the update.

Is hello up, and what does its uptime show?

The latest sample has hello offline, with a last sighting 35 days 18 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 23 September 2026.

In which location is hello hosted?

There is no region published for hello. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 35.132.120.96:28015.

Rules, settings, map

Which rules apply on hello, and what settings?

No gather rate appears in the name: hello. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.

What is the map on hello?

The game generates its map: procedural, on hello.

Wipe data

When does hello wipe, and how often?

A rhythm cannot be read from the wipes of hello on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 35 days 19 hours ago, and that is the one in play.

Tags, lists

Which lists on Rust Data hold hello, and which filters?

The Rust Data lists that hello fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on hello hold?

The game's server browser reads these tags from hello: gmrust (Game mode): Survival play, standard Rust; mp500 (Max players): 500 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): The server runs build 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way into hello?

Enter client.connect 35.132.120.96:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp500
Max players 500 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol To join, your game must run protocol 2633.
cs165217
Build The server runs build 165217.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 75,694 players 11,824 servers online