Rust Data

rustdata.spaceservers35.222.115.28:28016.ipynb

Run all rust-data · live

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Offline 35.222.115.28:28015 checked 45d ago

auto-dump

Connect

srv = rust.server("35.222.115.28:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/2 # 0% full
7-day average 0 # peak –
rank None # score 0
last wipe 45d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
No rank history yet.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
35.222.115.28:28015
region
–
max players
2
group limit
8, the default
wipe schedule
–
last wipe
13 Sep 2026, 04:38 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 550 on average636/675
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average485/525
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 300 on average59/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average36/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 269 on average138/200
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 257 on average255/300

Quick answers

From the figures on this page.

Player counts

What population does auto-dump carry?

auto-dump returns no live count at this refresh, having last been seen 45 days 3 hours ago.

About the server

What Rust version does auto-dump run?

Version Rust network protocol 2633 and build 163794 on Windows is reported by auto-dump. The protocol has to match before you can join, and Steam does the updating.

Is auto-dump up, and what does its uptime show?

The latest sample has auto-dump offline, with a last sighting 45 days 3 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 13 September 2026.

In which location is auto-dump hosted?

No region is published by auto-dump. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 35.222.115.28:28015 is its address.

Map and rules

Which rules apply on auto-dump, and what settings?

The name auto-dump carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. The server browser lists it under Community. The VAC field reads off.

Which map has auto-dump selected?

The game generates its map: procedural, on auto-dump.

Wipe schedule

When does auto-dump wipe, and how often?

A rhythm cannot be read from the wipes of auto-dump on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 45 days 14 hours ago.

Tags and filters

Where does auto-dump appear among Rust Data lists and filters?

These Rust Data lists include auto-dump: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on auto-dump?

These tags are published by auto-dump and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp2 (Max players): The server lists 2 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs163794 (Build): Build number: 163794; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way to join auto-dump?

The manual route: launch Rust, F1, then client.connect 35.222.115.28:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp2,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp2
Max players The server lists 2 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs163794
Build Build number: 163794.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 89,289 players 11,829 servers online