Rust Data

rustdata.spaceservers35.225.233.253:28016.ipynb

Run all rust-data · live

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Offline 35.225.233.253:28015 checked 30d ago

auto-dump

Connect

srv = rust.server("35.225.233.253:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/2 # 50% full
7-day average 0 # peak –
rank #15,909 # top 67%
last wipe 45d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k28 Sep29 Sep1 Oct2 Oct4 Oct5 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
35.225.233.253:28015
region
–
max players
2
group limit
8, the default
wipe schedule
–
last wipe
13 Sep 2026, 04:38 UTC
hostname
–
first seen
28 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 532 on average222/250
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 327 on average15/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 325 on average18/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average130/200
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average44/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average41/100

Quick answers

From the figures on this page.

Population

What position does auto-dump take in the server rankings?

Player hours over seven days put auto-dump at #15,909, in the top 67% of the ranked set.

How many players does auto-dump hold at once?

Offline now for auto-dump, with the last sample 30 days 2 hours ago.

Server facts

What Rust version does auto-dump run?

Rust network protocol 2633 and build 165217 on Windows is what auto-dump runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is auto-dump, and is it up?

auto-dump is offline at this refresh; the last response came 30 days 2 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 28 September 2026.

Which location does auto-dump run from?

There is no region published for auto-dump. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 35.225.233.253:28015.

Map and rules

What rules and settings are recorded for auto-dump?

You will not find a gather rate in the string auto-dump. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC is not running; Valve's anti-cheat is off.

Which map has auto-dump selected?

A procedural map runs on auto-dump, generated by the game.

Wipes and dates

On what schedule does auto-dump wipe?

Too few wipes are on record for auto-dump to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 45 days ago, and that is the one in play.

Tags and filters

Which lists on Rust Data hold auto-dump, and which filters?

On Rust Data, auto-dump appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on auto-dump?

These tags are published by auto-dump and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp2 (Max players): The server lists 2 slots; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to auto-dump?

In Rust, F1 opens the console: type client.connect 35.225.233.253:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp2
Max players The server lists 2 slots.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol To join, your game must run protocol 2633.
cs165217
Build Build number: 165217.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 34,006 players 11,598 servers online