Rust Data

rustdata.spaceservers35.255.11.40:28016.ipynb

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Offline 35.255.11.40:28015 checked 43d ago

auto-dump

Connect

srv = rust.server("35.255.11.40:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/2 # 50% full
7-day average 0 # peak –
rank #14,155 # no region published
last wipe 44d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
35.255.11.40:28015
region
–
max players
2
group limit
8, the default
wipe schedule
–
last wipe
13 Sep 2026, 04:38 UTC
hostname
–
first seen
14 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 527 on average260/300
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 331 on average15/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 329 on average32/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average116/200
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average44/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average49/100

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does auto-dump rank?

Player hours over seven days put auto-dump at #14,155, in the top – of the ranked set.

What population does auto-dump carry?

Offline now for auto-dump, with the last sample 43 days 21 hours ago.

About the server

Which Rust version is auto-dump on?

The build is Rust network protocol 2633 and build 163794 on Windows, run by auto-dump. Joining needs the same protocol on your game; Steam handles the update.

Is auto-dump up, and what does its uptime show?

auto-dump is offline at this refresh; the last response came 43 days 21 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 14 September 2026.

In which location is auto-dump hosted?

There is no region published for auto-dump. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 35.255.11.40:28015 is its address.

Settings and map

What rules and settings are recorded for auto-dump?

No gather rate appears in the name: auto-dump. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Community is its browser category. The VAC field reads off.

Which map has auto-dump loaded?

auto-dump runs a procedural map, which the game generates.

Wipe schedule

On what schedule does auto-dump wipe?

A rhythm cannot be read from the wipes of auto-dump on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 44 days 21 hours ago.

Lists and tags

Where does auto-dump appear among Rust Data lists and filters?

On Rust Data, auto-dump appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on auto-dump?

The game's server browser reads these tags from auto-dump: gmrust (Game mode): Rust survival in its standard form; mp2 (Max players): Slot count: 2; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs163794 (Build): Recorded game build: 163794; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way into auto-dump?

In Rust, F1 opens the console: type client.connect 35.255.11.40:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp2,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp2
Max players Slot count: 2.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol To join, your game must run protocol 2633.
cs163794
Build Recorded game build: 163794.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 40,469 players 11,646 servers online