Rust Data

rustdata.spaceservers36.13.136.190:28117.ipynb

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Offline 36.13.136.190:28115 checked 17h ago

dc-mutsu Rust Staging

Connect

srv = rust.server("36.13.136.190:28117")
print(srv.connect_command)

Right now

srv.summary()
players now 1/2 # 50% full
7-day average 1 # peak 1
rank #5,586 # top 25%
last wipe 12d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75111:0012:0020:0021:0010:0011:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct16 Oct23 Oct29 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap21.7 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 16 OctThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 16 Oct, 12:59 UTC12d ago 1 NaN running 1
1 Thu 24 Sep, 20:52 UTC34d ago 1 held half 21.7 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
36.13.136.190:28115
region
–
max players
2
group limit
8, the default
wipe schedule
–
last wipe
16 Oct 2026, 12:59 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 549 on average147/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average125/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average14/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 284 on average18/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average13/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average38/200

Quick answers

From the figures on this page.

Population

How does dc-mutsu Rust Staging compare in the rankings?

Player hours over seven days put dc-mutsu Rust Staging at #5,586, in the top 25% of the ranked set.

How many players does dc-mutsu Rust Staging hold at once?

Offline now for dc-mutsu Rust Staging, with the last sample 17 hours ago. Over the last seven days it averaged 1 players and peaked at 1. The 48-hour sample puts the busiest hour at 12:00 UTC, averaging 1 players.

About the server

Which Rust version is dc-mutsu Rust Staging on?

The build is Rust network protocol 2635 and build 168255 on Linux, run by dc-mutsu Rust Staging. Joining needs the same protocol on your game; Steam handles the update.

Is dc-mutsu Rust Staging up, and what does its uptime show?

Offline now for dc-mutsu Rust Staging, last seen 17 hours ago. Uptime of 21% across the last 7 full days: 35 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.

Which location does dc-mutsu Rust Staging run from?

No region is published by dc-mutsu Rust Staging. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 36.13.136.190:28115 is its address.

Rules, settings, map

What rules and settings are recorded for dc-mutsu Rust Staging?

No gather rate appears in the name: dc-mutsu Rust Staging. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.

Which map has dc-mutsu Rust Staging selected?

A procedural map runs on dc-mutsu Rust Staging, generated by the game.

Wipe data

When does dc-mutsu Rust Staging wipe, and how often?

Too few wipes are on record for dc-mutsu Rust Staging to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 12 days 15 hours ago.

On dc-mutsu Rust Staging, what happens on wipe day?

Recent wipes averaged 1 players at their peak. 1 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held to the next wipe in 100% of recent wipes.

Tags and filters

Where does dc-mutsu Rust Staging appear among Rust Data lists and filters?

These Rust Data lists include dc-mutsu Rust Staging: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on dc-mutsu Rust Staging hold?

Read by the game's server browser, the tags dc-mutsu Rust Staging publishes are: gmrust (Game mode): Survival play, standard Rust; mp2 (Max players): 2 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168255 (Build): Build number: 168255; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

How can I connect to dc-mutsu Rust Staging?

In Rust, F1 opens the console: type client.connect 36.13.136.190:28115. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp2,ptrak,$r?,v2635,gmrust,cs168255,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp2
Max players 2 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168255
Build Build number: 168255.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 32,508 players 11,637 servers online