Rust Data

rustdata.spaceservers37.10.124.23:10101.ipynb

Run all rust-data · live

‹ All servers

Online 37.10.124.23:10100 checked 13m ago

Dashbeck Doomsday

Connect

srv = rust.server("37.10.124.23:10101")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,339 # top 69%
last wipe 27d ago # no schedule published
next wipe – # no wipe seen yet
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123423:0008:0017:0001:0010:0020:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02.557.51023:0008:0017:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k1 Oct6 Oct12 Oct17 Oct23 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 6738
Map of Dashbeck Doomsday
map
Procedural Map
size
3500
seed
6738
Open on RustMaps

Server

srv.info()
address
37.10.124.23:10100
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 18:09 UTC
hostname
–
first seen
1 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 554 on average476/500
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average280/300
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 295 on average39/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average31/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average88/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average111/200

Quick answers

From the figures on this page.

Player counts

How does Dashbeck Doomsday compare in the rankings?

Player hours over seven days put Dashbeck Doomsday at #15,339, in the top 69% of the ranked set.

How many players does Dashbeck Doomsday hold at once?

Dashbeck Doomsday reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players.

Server data

How smoothly does Dashbeck Doomsday run?

Averaged over 48 hours: 10 server fps, never under 10. Entity numbers reached 66,520, and that includes buildings, deployables and the rest. Memory peaked at 2,045 MB. Low fps plus an entity count on the way up is the lag players report.

Which Rust version is Dashbeck Doomsday on?

Rust network protocol 2635 and build 168909 on Windows is what Dashbeck Doomsday runs. Steam updates your game for you, but the protocol must match to join.

How reliable is Dashbeck Doomsday, and is it up?

Online is the state at the latest refresh for Dashbeck Doomsday. The uptime it reports puts the last restart about 4 hours ago. 168 of 168 hours up over the last 7 full days, or 100%. Its earliest recorded date in Rust Data is 1 October 2026.

Which location does Dashbeck Doomsday run from?

There is no region published for Dashbeck Doomsday. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 37.10.124.23:10100.

Rules, settings, map

Which rules apply on Dashbeck Doomsday, and what settings?

The name Dashbeck Doomsday carries no gather rate. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.

Which map has Dashbeck Doomsday loaded?

Size 3,500, seed 6738: the procedural map on Dashbeck Doomsday, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe schedule

When does Dashbeck Doomsday wipe, and on what schedule?

The record for Dashbeck Doomsday holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 27 days 4 hours ago, and that is the one in play.

Tags, lists

Where does Dashbeck Doomsday appear among Rust Data lists and filters?

The Rust Data lists that Dashbeck Doomsday fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Dashbeck Doomsday?

Read by the game's server browser, the tags Dashbeck Doomsday publishes are: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way into Dashbeck Doomsday?

Enter client.connect 37.10.124.23:10100 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp50
Max players Slot count: 50.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 63,543 players 11,789 servers online