Rust Data

rustdata.spaceservers37.113.215.25:28016.ipynb

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Offline 37.113.215.25:28015 checked 22d ago

My Local Rust Server

Connect

srv = rust.server("37.113.215.25:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #16,008 # top 72%
last wipe 23d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k25 Sep28 Sep1 Oct7 Oct10 Oct13 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 6 Oct, 13:29 UTC23d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
37.113.215.25:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
6 Oct 2026, 14:03 UTC
hostname
–
first seen
25 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average366/425
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average459/500
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average981/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average59/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average989/1000
5Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average27/250

Quick answers

From the figures on this page.

Population

What position does My Local Rust Server take in the server rankings?

Rank #16,008 on seven-day player hours for My Local Rust Server, within the top 72% of all ranked servers.

How many players does My Local Rust Server hold at once?

The current row shows My Local Rust Server offline; the last response was 22 days 22 hours ago.

Server data

What is the Rust version on My Local Rust Server?

The build is Rust network protocol 2634 and build 166652 on Windows, run by My Local Rust Server. The protocol has to match before you can join, and Steam does the updating.

How reliable is My Local Rust Server, and is it up?

The latest sample has My Local Rust Server offline, with a last sighting 22 days 22 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 25 September 2026.

Which location does My Local Rust Server run from?

For My Local Rust Server, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 37.113.215.25:28015.

Map and rules

Which settings and rules does My Local Rust Server run?

The name My Local Rust Server carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has My Local Rust Server loaded?

The game generates its map: procedural, on My Local Rust Server.

Wipe data

When does My Local Rust Server wipe, and how often?

Too few wipes are on record for My Local Rust Server to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 23 days 3 hours ago.

What is wipe day on My Local Rust Server like?

Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 1 hours in.

Tags and filters

Which lists on Rust Data hold My Local Rust Server, and which filters?

These Rust Data lists include My Local Rust Server: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on My Local Rust Server?

The game's server browser reads these tags from My Local Rust Server: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): The server runs build 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

How can I connect to My Local Rust Server?

The manual route: launch Rust, F1, then client.connect 37.113.215.25:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players 10 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs166652
Build The server runs build 166652.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 99,467 players 11,887 servers online