Offline 37.114.51.63:16261 checked 13h ago
Rust Server
Connect
srv = rust.server("37.114.51.63:25831")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 29% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
2500 · seed 76263
- map
- Procedural Map
- size
- 2500
- seed
- 76263
Server
srv.info()- address
- 37.114.51.63:16261
- region
- –
- max players
- 10
- group limit
- 6 max
- wipe schedule
- –
- last wipe
- 22 Oct 2026, 23:30 UTC
- hostname
- –
- first seen
- 22 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 29.10 | EU · groups of 5 · weekly · 78 on average | 49/280 |
| 1 | SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10 | EU · groups of 5 · 61 on average | 13/160 |
| 2 | Rustico 3 | groups of 5 · 9 on average | 7/100 |
| 3 | 红果十倍/10.26号新开/爆枪/新人入门 | EA · groups of 6 · weekly · 9 on average | 0/200 |
| 4 | РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10 | EU · groups of 5 · weekly · 1 on average | 0/200 |
| 5 | Bustabar NA PvP - No Wipe - Raid Protection | NA · groups of 5 · 1 on average | 0/50 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does Rust Server rank?
Over the last seven days Rust Server sits at #6,450 on player hours, in the top 29% of ranked servers.
What population does Rust Server carry?
The current row shows Rust Server offline; the last response was 13 hours ago. Over the last seven days it averaged 0 players and peaked at 1. Peak hour in the last 48 hours: 03:00 UTC, mean 0 players.
About the server
How smoothly does Rust Server run?
The 48-hour average is 60 server fps, with a low of 56. Buildings, deployables and all else in the world took the count as high as 31,118 entities. A high of 2,281 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.
Which Rust version is Rust Server on?
Rust network protocol 2635 and build 168909 on Linux is what Rust Server runs. Joining needs the same protocol on your game; Steam handles the update.
Is Rust Server up, and what does its uptime show?
The latest sample has Rust Server offline, with a last sighting 13 hours ago. The uptime it reports puts the last restart about 6 days 10 hours ago. Over the last 7 full days the hours up number 143 of 168, 85%. Rust Data logged it first on 22 October 2026.
Which location does Rust Server run from?
No region is published by Rust Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 37.114.51.63:16261.
Rules, settings, map
Which rules apply on Rust Server, and what settings?
The name Rust Server carries no gather rate. 6 players is the maximum per group. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.
Which map has Rust Server selected?
The game generates the map on Rust Server: procedural, size 2,500, seed 76263. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
When does Rust Server wipe, and how often?
The record for Rust Server holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 7 days ago, and that is the one in play.
Tags and filters
Where does Rust Server appear among Rust Data lists and filters?
On Rust Data, Rust Server appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on Rust Server?
The game's server browser reads these tags from Rust Server: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts6 (Group limit): No team may exceed 6; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way to join Rust Server?
The manual route: launch Rust, F1, then client.connect 37.114.51.63:16261. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.