Rust Data

rustdata.spaceservers37.139.181.184:28017.ipynb

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Offline 37.139.181.184:28015 checked 14d ago

ServerName

Connect

srv = rust.server("37.139.181.184:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/5 # 0% full
7-day average 0 # peak –
rank #15,144 # top 70%
last wipe 14d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k27 Sep2 Oct7 Oct12 Oct17 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 14 OctThu 8 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 14 Oct, 18:10 UTC14d ago 1 NaN running 1
1 Thu 8 Oct, 09:34 UTC21d ago 1 NaN 6.4 days 1
2 Wed 7 Oct, 15:01 UTC22d ago 1 NaN 0.8 days 1
3 Tue 6 Oct, 17:53 UTC22d ago 1 NaN 0.9 days 1
4 Tue 29 Sep, 14:30 UTC30d ago 1 held half 7.1 days 1
5 Mon 28 Sep, 12:44 UTC31d ago 1 NaN 1.1 days 1
6 Sun 27 Sep, 17:59 UTC31d ago 1 NaN 0.8 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
37.139.181.184:28015
region
–
max players
5
group limit
8, the default
wipe schedule
–
last wipe
14 Oct 2026, 18:10 UTC
hostname
–
first seen
27 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average392/425
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average472/500
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average979/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average57/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average989/1000
5Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average27/250

Quick answers

From the figures on this page.

Player counts

How does ServerName compare in the rankings?

Rank #15,144 on seven-day player hours for ServerName, within the top 70% of all ranked servers.

How many players does ServerName hold at once?

The current row shows ServerName offline; the last response was 14 days 5 hours ago.

Server facts

What Rust version does ServerName run?

Version Rust network protocol 2634 and build 167781 on Windows is reported by ServerName. Steam updates your game for you, but the protocol must match to join.

How reliable is ServerName, and is it online now?

Offline now for ServerName, last seen 14 days 5 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 27 September 2026.

Where does ServerName sit?

No region is published by ServerName. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 37.139.181.184:28015 is its address.

Settings and map

Which settings and rules does ServerName run?

The name ServerName carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.

Wipes and dates

When does ServerName wipe, and on what schedule?

Irregular wipe times on ServerName leave no next wipe to forecast. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 14 days 22 hours ago, and that is the one in play.

What is wipe day on ServerName like?

The average peak over recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

Tags, lists

Where does ServerName appear among Rust Data lists and filters?

The Rust Data lists that ServerName fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on ServerName?

Read by the game's server browser, the tags ServerName publishes are: gmrust (Game mode): Rust survival in its standard form; mp5 (Max players): 5 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Build number: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to ServerName?

The manual route: launch Rust, F1, then client.connect 37.139.181.184:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp5
Max players 5 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build Build number: 167781.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 98,401 players 11,879 servers online