Offline 37.142.154.193:28015 checked 8d ago
RED PLANET TEST (local)
Connect
srv = rust.server("37.142.154.193:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers, and #526 of the trio servers (top 83%). Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 20 Oct, 09:54 UTC9d ago | 0 | NaN | running | 0 |
| 1 | Mon 19 Oct, 21:29 UTC9d ago | 0 | NaN | 0.5 days | 0 |
| 2 | Mon 19 Oct, 15:03 UTC9d ago | 1 | NaN | 0.3 days | 0 |
| 3 | Mon 19 Oct, 04:29 UTC10d ago | 1 | NaN | 0.4 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 37.142.154.193:28015
- region
- –
- max players
- 10
- group limit
- trio
- wipe schedule
- –
- last wipe
- 19 Oct 2026, 21:29 UTC
- hostname
- –
- first seen
- 18 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | RustSpain.com | EU Trio Mondays | EU · trio · weekly · 64 on average | 63/200 |
| 1 | QS『可乐』10.28/5倍/养老/三人/萌新礼包 | EA · trio · weekly · 22 on average | 28/100 |
| 2 | GORILA.RU Random Item Jump (Random Item) | trio · weekly · 19 on average | 24/200 |
| 3 | 404 RUST SOLO/DUO/TRIO | ВТ | ДЛЯ НОВИЧКОВ 27.10 | EU · trio · monthly · 16 on average | 33/550 |
| 4 | 404 RUST SOLO/DUO/TRIO | СБ | ДЛЯ НОВИЧКОВ 24.10 | EU · trio · monthly · 15 on average | 2/550 |
| 5 | 404 RUST SOLO/DUO/TRIO | ПН | ДЛЯ НОВИЧКОВ 26.10 | EU · trio · monthly · 11 on average | 12/550 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does RED PLANET TEST (local) rank?
Over the last seven days RED PLANET TEST (local) sits at #15,383 on player hours, in the top 70% of ranked servers. The trio group places it at #526.
How many players does RED PLANET TEST (local) hold at once?
The current row shows RED PLANET TEST (local) offline; the last response was 8 days 16 hours ago.
Server facts
What is the Rust version on RED PLANET TEST (local)?
Rust network protocol 2634 and build 167781 on Windows is what RED PLANET TEST (local) runs. Steam updates your game for you, but the protocol must match to join.
How reliable is RED PLANET TEST (local), and is it up?
The latest sample has RED PLANET TEST (local) offline, with a last sighting 8 days 16 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 18 October 2026.
Where does RED PLANET TEST (local) sit?
For RED PLANET TEST (local), no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 37.142.154.193:28015.
Map and rules
What rules and settings are recorded for RED PLANET TEST (local)?
You will not find a gather rate in the string RED PLANET TEST (local). The group limit is 3 players, the trio setting. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.
Wipe data
When does RED PLANET TEST (local) wipe, and how often?
Irregular wipe times on RED PLANET TEST (local) leave no next wipe to forecast. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 9 days 13 hours ago, and that is the one in play.
What is wipe day on RED PLANET TEST (local) like?
The average peak over recent wipes is 0 players. The crowd on the latest wipe topped out 0 hours after it began.
Tags and filters
Which Rust Data filters and lists contain RED PLANET TEST (local)?
The Rust Data lists that RED PLANET TEST (local) fits are: Modded Rust servers and Trio Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Trio; Last wipe: In the last 2 weeks.
How should you read the server tags on RED PLANET TEST (local)?
Read by the game's server browser, the tags RED PLANET TEST (local) publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts3 (Group limit): Team size tops out at 3; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
How can I connect to RED PLANET TEST (local)?
In Rust, F1 opens the console: type client.connect 37.142.154.193:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.