Rust Data

rustdata.spaceservers37.142.156.183:28017.ipynb

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Offline 37.142.156.183:28015 checked 13d ago

CRust1

quad moddedoxidesoftcore

Connect

srv = rust.server("37.142.156.183:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,114 # top 70%
last wipe 14d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k14 Oct16 Oct18 Oct19 Oct21 Oct23 Oct

Top 70% of all ranked servers, and #629 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.8 daysbetween real wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Thu 15 OctWed 14 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 15 Oct, 11:10 UTC14d ago 2 NaN running 2
1 Wed 14 Oct, 16:09 UTC14d ago 2 NaN 0.8 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
37.142.156.183:28015
region
–
max players
10
group limit
quad
wipe schedule
–
last wipe
15 Oct 2026, 11:10 UTC
hostname
–
first seen
14 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo!EU · quad · monthly · 3 on average2/100
1 Asgard 2服 中国|官方|二倍|软核新手服 10.16清EA · quad · biweekly · 2 on average3/233
2[EA] Softcore 1quad · monthly · 66 on average150/350
3[US] Facepunch Softcore 2NA · quad · monthly · 59 on average22/300
4Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 33 on average29/150
5Rusty Sporks PvP | softcore / noob friendlyNA · quad · biweekly · 11 on average2/100

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does CRust1 rank?

Over the last seven days CRust1 sits at #15,114 on player hours, in the top 70% of ranked servers. Within the quad group, its rank is #629.

How many players does CRust1 hold at once?

CRust1 returns no live count at this refresh, having last been seen 13 days 3 hours ago.

Server facts

Which Rust version is CRust1 on?

Rust network protocol 2634 and build 167781 on Windows is what CRust1 runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is CRust1, and is it online now?

Offline now for CRust1, last seen 13 days 3 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 14 October 2026.

Where does CRust1 sit?

There is no region published for CRust1. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 37.142.156.183:28015.

Map and rules

What rules and settings are recorded for CRust1?

You will not find a gather rate in the string CRust1. The group limit is 4 players, the quad setting. softcore is the game mode here, and Facepunch's lighter mode, with partial loot kept. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. Anti-cheat status: VAC off.

Which map has CRust1 selected?

The game generates its map: procedural, on CRust1.

Wipe data

On what schedule does CRust1 wipe?

A rhythm cannot be read from the wipes of CRust1 on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 14 days 1 hours ago.

On CRust1, what happens on wipe day?

The average peak over recent wipes is 2 players. 0 hours after the latest wipe, the crowd reached its peak.

Tags and filters

Where does CRust1 appear among Rust Data lists and filters?

The Rust Data lists that CRust1 fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

Which meanings do the tags on CRust1 hold?

Read by the game's server browser, the tags CRust1 publishes are: gmsoftcore (Game mode): An easier ruleset: softcore; mp10 (Max players): Slot count: 10; ts4 (Group limit): No team may exceed 4; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): The server runs build 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

How can I connect to CRust1?

Enter client.connect 37.142.156.183:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmsoftcore,cs167781,ts4,^o^z

Game

gmsoftcore
Game mode An easier ruleset: softcore.
mp10
Max players Slot count: 10.
ts4
Group limit No team may exceed 4.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167781
Build The server runs build 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 70,052 players 11,806 servers online