Rust Data

rustdata.spaceservers37.153.157.216:56501.ipynb

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Offline 37.153.157.216:56500 checked 23d ago

MadMappersReferenceBuilder

Connect

srv = rust.server("37.153.157.216:56501")
print(srv.connect_command)

Right now

srv.summary()
players now 0/1 # 0% full
7-day average 0 # peak –
rank #15,962 # top 71%
last wipe 23d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
37.153.157.216:56500
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
4 Oct 2026, 20:01 UTC
hostname
–
first seen
4 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average669/750
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 343 on average52/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 339 on average95/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 315 on average393/450
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average192/250
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 260 on average167/250

Quick answers

From the figures on this page.

Player counts

How does MadMappersReferenceBuilder compare in the rankings?

Over the last seven days MadMappersReferenceBuilder sits at #15,962 on player hours, in the top 71% of ranked servers.

What population does MadMappersReferenceBuilder carry?

The current row shows MadMappersReferenceBuilder offline; the last response was 23 days 1 hours ago.

Server data

What Rust version does MadMappersReferenceBuilder run?

The build is Rust network protocol 2634 and build 166655 on Windows, run by MadMappersReferenceBuilder. The protocol has to match before you can join, and Steam does the updating.

Is MadMappersReferenceBuilder up, and what does its uptime show?

MadMappersReferenceBuilder is offline at this refresh; the last response came 23 days 1 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 4 October 2026.

Which location does MadMappersReferenceBuilder run from?

There is no region published for MadMappersReferenceBuilder. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 37.153.157.216:56500.

Rules, settings, map

What rules and settings are recorded for MadMappersReferenceBuilder?

The name MadMappersReferenceBuilder carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.

Which map has MadMappersReferenceBuilder loaded?

The game generates its map: procedural, on MadMappersReferenceBuilder.

Wipes and dates

When does MadMappersReferenceBuilder wipe, and on what schedule?

A rhythm cannot be read from the wipes of MadMappersReferenceBuilder on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 23 days 1 hours ago, and that is the one in play.

Tags and filters

Which lists on Rust Data hold MadMappersReferenceBuilder, and which filters?

On Rust Data, MadMappersReferenceBuilder appears in these lists: Servers with build or creative tags and Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on MadMappersReferenceBuilder?

Read by the game's server browser, the tags MadMappersReferenceBuilder publishes are: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): The server lists 1 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166655 (Build): Recorded game build: 166655; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way into MadMappersReferenceBuilder?

The manual route: launch Rust, F1, then client.connect 37.153.157.216:56500. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2634,gmrust,cs166655,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp1
Max players The server lists 1 slots.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs166655
Build Recorded game build: 166655.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 79,225 players 11,834 servers online