Rust Data

rustdata.spaceservers37.153.157.35:28027.ipynb

Run all rust-data · live

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Online 37.153.157.35:28025 checked 12m ago

RUST Server

Connect

srv = rust.server("37.153.157.35:28027")
print(srv.connect_command)

Right now

srv.summary()
players now 0/30 # 0% full
7-day average 0 # peak 2
rank #5,860 # top 26%
last wipe 6d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75110:0012:0014:0015:0017:0007:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020010:0012:0014:0015:0017:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct21 Oct28 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap13.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 5

The first 48 hours of its last wipes

Wed 21 OctThu 1 OctFri 25 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 20 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 21 Oct, 11:57 UTC6d ago 2 NaN running 1
1 Thu 1 Oct, 18:08 UTC FW26d ago 1 held half 19.7 days 0
2 Fri 25 Sep, 07:49 UTC33d ago 1 halved by day 5 6.4 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 2346641398
Map of RUST Server
map
Procedural Map
size
3500
seed
2346641398
Open on RustMaps

Server

srv.info()
address
37.153.157.35:28025
region
–
max players
30
group limit
8, the default
wipe schedule
–
last wipe
21 Oct 2026, 11:57 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 538 on average492/475
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average289/225
2Rustoria.co - EU MainEU · groups of 16+ · weekly · 316 on average32/250
3Rusty Moose |EU Main|EU · groups of 12+ · weekly · 315 on average35/250
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 275 on average152/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average58/100

Quick answers

From the figures on this page.

Player counts

How does RUST Server compare in the rankings?

Player hours over seven days put RUST Server at #5,860, in the top 26% of the ranked set.

How many players does RUST Server hold at once?

The sample now reads 0 players for RUST Server, out of 30 slots. Over the last seven days it averaged 0 players and peaked at 2. The 48-hour sample puts the busiest hour at 06:00 UTC, averaging 1 players.

About the server

How smoothly does RUST Server run?

The 48-hour average is 116 server fps, with a low of 109. Buildings, deployables and all else in the world took the count as high as 69,573 entities. Memory peaked at 2,668 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What Rust version does RUST Server run?

Version Rust network protocol 2635 and build 168909 on Windows is reported by RUST Server. Steam updates your game for you, but the protocol must match to join.

How reliable is RUST Server, and is it online now?

RUST Server reports itself online at the current refresh. Count back 22 minutes from its reported uptime to get the last restart. Uptime of 82% across the last 7 full days: 138 hours of 168. Rust Data logged it first on 13 September 2026.

Which location does RUST Server run from?

No region is published by RUST Server. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 37.153.157.35:28025.

Settings and map

Which rules apply on RUST Server, and what settings?

You will not find a gather rate in the string RUST Server. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. The server browser lists it under Community. Anti-cheat status: VAC on.

What is the map on RUST Server?

Size 3,500, seed 2346641398: the procedural map on RUST Server, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

When does RUST Server wipe, and on what schedule?

Irregular wipe times on RUST Server leave no next wipe to forecast. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 6 days 21 hours ago.

What is wipe day on RUST Server like?

Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 20 hours after it began. Half the peak or more was held to the next wipe in 50% of recent wipes. In the wipes where it did not hold, half was lost by day 5.

Tags and filters

Where does RUST Server appear among Rust Data lists and filters?

The Rust Data lists that RUST Server fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the server tags on RUST Server?

The game's server browser reads these tags from RUST Server: gmrust (Game mode): Survival play, standard Rust; mp30 (Max players): Slot count: 30; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way to join RUST Server?

In Rust, F1 opens the console: type client.connect 37.153.157.35:28025. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp30,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp30
Max players Slot count: 30.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 49,122 players 11,642 servers online